mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 12:52:46 +00:00
3b586fc0a6
The recent changes to key handling broke using escape to get out of the console (escape would toggle between console and menu). Thus take care of the menu (escape) part of the coupling FIXME by implementing a callback for the escape key (and removing key_togglemenu) and sorting out the escape key handling in console. Seems to work nicely
281 lines
6.5 KiB
C
281 lines
6.5 KiB
C
/*
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cl_ignore.c
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Client-side ignore list management
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cbuf.h"
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#include "QF/cmd.h"
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#include "QF/dstring.h"
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#include "QF/info.h"
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#include "QF/keys.h"
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#include "QF/llist.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "qw/include/client.h"
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#include "qw/include/cl_chat.h"
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llist_t *ignore_list, *dead_ignore_list;
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static void
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CL_Ignore_Free (void *ele, void *unused)
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{
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ignore_t *ig = (ignore_t *) ele;
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if (ig->lastname)
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free ((void *)ig->lastname);
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free (ig);
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}
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static qboolean
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CL_Ignore_Compare (const void *ele, const void *cmp, void *unused)
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{
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return *(int *)cmp == ((ignore_t *) ele)->uid;
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}
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static qboolean
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isc_iterator (ignore_t *ig, llist_node_t *node)
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{
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if (cl.players[ig->slot].userid != ig->uid) // We got out of sync somehow
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llist_remove (node);
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return true;
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}
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static void
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CL_Ignore_Sanity_Check (void)
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{
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llist_iterate (ignore_list, LLIST_ICAST (isc_iterator));
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}
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static qboolean live_iterator (ignore_t *ig, llist_node_t *node)
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{
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Sys_Printf ("%5i - %s\n", ig->uid,
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Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
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return true;
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}
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static qboolean dead_iterator (ignore_t *ig, llist_node_t *node)
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{
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Sys_Printf ("%s\n", ig->lastname);
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return true;
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}
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static void
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CL_Ignore_f (void)
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{
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CL_Ignore_Sanity_Check ();
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if (Cmd_Argc () == 1) {
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Sys_Printf (
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"Users ignored by user id\n"
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"------------------------\n"
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);
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llist_iterate (ignore_list, LLIST_ICAST (live_iterator));
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Sys_Printf (
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"\n"
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"Users ignored by name (not currently connected)\n"
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"-----------------------------------------------\n"
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);
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llist_iterate (dead_ignore_list, LLIST_ICAST (dead_iterator));
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} else if (Cmd_Argc () == 2) {
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int i, uid = atoi (Cmd_Argv (1));
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for (i = 0; i < MAX_CLIENTS; i++) {
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if (cl.players[i].userid == uid) {
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ignore_t *new = calloc (1, sizeof (ignore_t));
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new->slot = i;
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new->uid = uid;
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llist_append (ignore_list, new);
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Sys_Printf ("User %i (%s) is now ignored.\n", uid,
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Info_ValueForKey (cl.players[i].userinfo, "name"));
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return;
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}
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}
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Sys_Printf ("No user %i present on the server.\n", uid);
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} else
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Sys_Printf ("Usage: ignore [userid]\n");
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}
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static void
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CL_Unignore_f (void)
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{
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int uid;
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llist_node_t *node;
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CL_Ignore_Sanity_Check ();
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if (Cmd_Argc() != 2)
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Sys_Printf ("usage: unignore userid\n");
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else {
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uid = atoi (Cmd_Argv (1));
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if ((node = llist_findnode (ignore_list, &uid))) {
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int slot = LLIST_DATA (node, ignore_t)->slot;
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Sys_Printf ("User %i (%s) is no longer ignored.\n", uid,
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Info_ValueForKey (cl.players[slot].userinfo, "name"));
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CL_Ignore_Free (llist_remove (node), 0);
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return;
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}
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Sys_Printf ("User %i does not exist or is not presently ignored.\n",
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uid);
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}
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}
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/*
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HACK HACK HACK (phrosty)
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replaced GCC-specific nested functions with this.
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come back and make this cleaner later.
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*/
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static const char *g_cam_str;
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static dstring_t *g_cam_test;
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static qboolean g_cam_allowed;
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static qboolean cam_iterator (ignore_t *ig, llist_node_t *node)
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{
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if (cl.players[ig->slot].userid != ig->uid) { // We got out of sync somehow
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llist_remove (node);
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return true;
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}
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dsprintf (g_cam_test, "%s: ",
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Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
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if (!strncmp (g_cam_test->str, g_cam_str, g_cam_test->size - 1)) {
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return g_cam_allowed = false;
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} else
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return true;
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}
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qboolean
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CL_Chat_Allow_Message (const char *str)
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{
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g_cam_str = str;
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g_cam_test = dstring_newstr ();
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g_cam_allowed = true;
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llist_iterate (ignore_list, LLIST_ICAST (cam_iterator));
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return g_cam_allowed;
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}
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void
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CL_Chat_User_Disconnected (int uid)
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{
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ignore_t *ig;
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CL_Ignore_Sanity_Check ();
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if ((ig = llist_remove (llist_findnode (ignore_list, &uid)))) {
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if (ig->lastname)
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free ((void *)ig->lastname);
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ig->lastname = strdup (Info_ValueForKey (cl.players[ig->slot].userinfo,
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"name"));
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llist_append (dead_ignore_list, ig);
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Sys_Printf ("Ignored user %i (%s) left the server. "
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"Now ignoring by name...\n", ig->uid, ig->lastname);
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}
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}
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static const char *g_ccn_name;
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static ignore_t *g_ccn_found;
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static qboolean ccn_iterator (ignore_t *ig, llist_node_t *node)
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{
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if (!strcmp (ig->lastname, g_ccn_name)) {
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g_ccn_found = ig;
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return false;
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} else
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return true;
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}
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void
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CL_Chat_Check_Name (const char *name, int slot)
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{
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g_ccn_name = name;
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g_ccn_found = 0;
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llist_iterate (dead_ignore_list, LLIST_ICAST (ccn_iterator));
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if (g_ccn_found) {
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g_ccn_found->slot = slot;
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g_ccn_found->uid = cl.players[slot].userid;
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llist_append (ignore_list,
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llist_remove (llist_getnode (dead_ignore_list,
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g_ccn_found)));
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Sys_Printf ("User %i (%s) is using an ignored name. "
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"Now ignoring by user id...\n", g_ccn_found->uid,
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g_ccn_found->lastname);
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}
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}
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void
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CL_Chat_Flush_Ignores (void)
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{
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llist_flush (ignore_list);
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}
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static void
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CL_ChatInfo (int val)
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{
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if (val < 1 || val > 3)
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val = 0;
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if (cls.chat != val) {
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cls.chat = val;
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Cbuf_AddText(cl_cbuf, va (0, "setinfo chat \"%d\"\n", val));
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}
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}
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static void
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cl_chat_keydest (keydest_t keydest, void *data)
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{
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switch (keydest) {
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case key_game:
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case key_demo:
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CL_ChatInfo (0);
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break;
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case key_message:
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CL_ChatInfo (1);
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break;
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case key_console:
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case key_menu:
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case key_unfocused:
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case key_last: // should not happen
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CL_ChatInfo (2);
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break;
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}
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}
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void
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CL_Chat_Init (void)
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{
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ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
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dead_ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
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Cmd_AddCommand ("ignore", CL_Ignore_f, "Ignores chat and name-change messages from a user.");
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Cmd_AddCommand ("unignore", CL_Unignore_f, "Removes a previously ignored user from the ignore list.");
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Key_KeydestCallback (cl_chat_keydest, 0);
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}
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