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https://git.code.sf.net/p/quake/quakeforge
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b8b74fc074
I either forgot about it, or just didn't need it at the time, but I'm sure it will be useful later when more stuff is implemented.
51 lines
1.1 KiB
Objective-C
51 lines
1.1 KiB
Objective-C
#ifndef __qwaq_textcontect_h
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#define __qwaq_textcontect_h
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#ifdef __QFCC__
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#include <Object.h>
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#include "qwaq-curses.h"
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#include "qwaq-rect.h"
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@interface TextContext : Object
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{
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window_t window;
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}
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+ (int) max_colors;
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+ (int) max_color_pairs;
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+ (void) init_pair: (int) pair, int fg, int bg;
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+ (int) acs_char: (int) acs;
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+ (void) move: (Point) pos;
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+ (void) curs_set: (int) visibility;
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+ (void) doupdate;
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+ (TextContext *) screen;
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-init;
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-initWithRect: (Rect) rect;
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-initWithWindow: (window_t) window;
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-(window_t) window;
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- (void) printf: (string) fmt, ...;
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- (void) vprintf: (string) mft, @va_list args;
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- (void) addch: (int) ch;
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- (void) mvprintf: (Point) pos, string fmt, ...;
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- (void) mvvprintf: (Point) pos, string mft, @va_list args;
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- (void) mvaddch: (Point) pos, int ch;
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- (void) refresh;
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- (void) bkgd: (int) ch;
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- (void) scrollok: (int) flag;
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- (void) border: (box_sides_t) sides, box_corners_t corners;
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@end
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#else
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#include "QF/pr_obj.h"
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typedef struct qwaq_textcontext_s {
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pr_id_t isa;
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pointer_t window;
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} qwaq_textcontext_t;
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#endif
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#endif//__qwaq_textcontect_h
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