mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
541 lines
10 KiB
C
541 lines
10 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "QF/dstring.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "bsp5.h"
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int nummapbrushes;
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mbrush_t mapbrushes[MAX_MAP_BRUSHES];
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int num_entities;
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entity_t entities[MAX_MAP_ENTITIES];
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int nummiptex;
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char miptex[MAX_MAP_TEXINFO][16];
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int
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FindMiptex (char *name)
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{
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int i;
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for (i = 0; i < nummiptex; i++) {
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if (!strcmp (name, miptex[i]))
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return i;
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}
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if (nummiptex == MAX_MAP_TEXINFO)
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Sys_Error ("nummiptex == MAX_MAP_TEXINFO");
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strcpy (miptex[i], name);
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nummiptex++;
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return i;
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}
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/*
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FindTexinfo
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Returns a global texinfo number
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*/
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int
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FindTexinfo (texinfo_t *t)
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{
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int i, j;
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texinfo_t *tex;
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// set the special flag
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if (miptex[t->miptex][0] == '*'
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|| !strncasecmp (miptex[t->miptex], "sky", 3))
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t->flags |= TEX_SPECIAL;
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tex = bsp->texinfo;
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for (i = 0; i < bsp->numtexinfo; i++, tex++) {
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if (t->miptex != tex->miptex)
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continue;
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if (t->flags != tex->flags)
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continue;
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for (j = 0; j < 8; j++)
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if (t->vecs[0][j] != tex->vecs[0][j])
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break;
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if (j != 8)
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continue;
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return i;
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}
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// allocate a new texture
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BSP_AddTexinfo (bsp, t);
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return i;
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}
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#define MAXTOKEN 128
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char token[MAXTOKEN];
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qboolean unget;
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char *script_p;
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int scriptline;
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void
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StartTokenParsing (char *data)
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{
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scriptline = 1;
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script_p = data;
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unget = false;
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}
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qboolean
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GetToken (qboolean crossline)
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{
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char *token_p;
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if (unget) // is a token allready waiting?
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return true;
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// skip space
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skipspace:
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while (*script_p <= 32) {
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if (!*script_p) {
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if (!crossline)
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Sys_Error ("Line %i is incomplete", scriptline);
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return false;
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}
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if (*script_p++ == '\n') {
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if (!crossline)
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Sys_Error ("Line %i is incomplete", scriptline);
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scriptline++;
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}
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}
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if (script_p[0] == '/' && script_p[1] == '/') { // comment field
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if (!crossline)
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Sys_Error ("Line %i is incomplete\n", scriptline);
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while (*script_p++ != '\n')
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if (!*script_p) {
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if (!crossline)
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Sys_Error ("Line %i is incomplete", scriptline);
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return false;
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}
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goto skipspace;
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}
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// copy token
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token_p = token;
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if (*script_p == '"') {
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script_p++;
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while (*script_p != '"') {
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if (!*script_p)
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Sys_Error ("EOF inside quoted token");
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*token_p++ = *script_p++;
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if (token_p > &token[MAXTOKEN - 1])
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Sys_Error ("Token too large on line %i", scriptline);
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}
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script_p++;
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} else
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while (*script_p > 32) {
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*token_p++ = *script_p++;
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if (token_p > &token[MAXTOKEN - 1])
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Sys_Error ("Token too large on line %i", scriptline);
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}
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*token_p = 0;
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return true;
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}
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void
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UngetToken ()
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{
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unget = true;
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}
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entity_t *mapent;
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void
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ParseEpair (void)
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{
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epair_t *e;
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e = malloc (sizeof (epair_t));
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memset (e, 0, sizeof (epair_t));
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e->next = mapent->epairs;
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mapent->epairs = e;
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if (strlen (token) >= MAX_KEY - 1)
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Sys_Error ("ParseEpar: token too long");
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e->key = strdup (token);
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GetToken (false);
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if (strlen (token) >= MAX_VALUE - 1)
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Sys_Error ("ParseEpar: token too long");
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e->value = strdup (token);
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}
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vec3_t baseaxis[18] = {
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{0, 0, 1}, {1, 0, 0}, {0, -1, 0}, // floor
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{0, 0, -1}, {1, 0, 0}, {0, -1, 0}, // ceiling
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{1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // west wall
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{-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // east wall
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{0, 1, 0}, {1, 0, 0}, {0, 0, -1}, // south wall
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{0, -1, 0}, {1, 0, 0}, {0, 0, -1} // north wall
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};
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void
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TextureAxisFromPlane (plane_t *pln, vec3_t xv, vec3_t yv)
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{
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float dot, best;
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int bestaxis, i;
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best = 0;
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bestaxis = 0;
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for (i = 0; i < 6; i++) {
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dot = DotProduct (pln->normal, baseaxis[i * 3]);
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if (dot > best) {
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best = dot;
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bestaxis = i;
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}
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}
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VectorCopy (baseaxis[bestaxis * 3 + 1], xv);
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VectorCopy (baseaxis[bestaxis * 3 + 2], yv);
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}
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void
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ParseBrush (void)
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{
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float shift[2], rotate, scale[2];
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int i, j;
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mbrush_t *b;
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mface_t *f, *f2;
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texinfo_t tx;
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vec3_t planepts[3];
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vec3_t t1, t2, t3;
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vec_t d;
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b = &mapbrushes[nummapbrushes];
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nummapbrushes++;
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b->next = mapent->brushes;
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mapent->brushes = b;
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do {
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if (!GetToken (true))
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break;
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if (!strcmp (token, "}"))
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break;
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// read the three point plane definition
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for (i = 0; i < 3; i++) {
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if (i != 0)
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GetToken (true);
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if (strcmp (token, "("))
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Sys_Error ("parsing brush");
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for (j = 0; j < 3; j++) {
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GetToken (false);
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planepts[i][j] = atoi (token);
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}
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GetToken (false);
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if (strcmp (token, ")"))
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Sys_Error ("parsing brush");
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}
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// read the texturedef
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memset (&tx, 0, sizeof (tx));
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GetToken (false);
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tx.miptex = FindMiptex (token);
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GetToken (false);
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shift[0] = atoi (token);
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GetToken (false);
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shift[1] = atoi (token);
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GetToken (false);
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rotate = atoi (token);
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GetToken (false);
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scale[0] = atof (token);
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GetToken (false);
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scale[1] = atof (token);
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// if the three points are all on a previous plane, it is a duplicate
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// plane
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for (f2 = b->faces; f2; f2 = f2->next) {
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for (i = 0; i < 3; i++) {
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d = DotProduct (planepts[i], f2->plane.normal)
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- f2->plane.dist;
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if (d < -ON_EPSILON || d > ON_EPSILON)
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break;
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}
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if (i == 3)
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break;
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}
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if (f2) {
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printf ("WARNING: brush with duplicate plane\n");
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continue;
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}
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f = malloc (sizeof (mface_t));
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f->next = b->faces;
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b->faces = f;
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// convert to a vector / dist plane
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for (j = 0; j < 3; j++) {
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t1[j] = planepts[0][j] - planepts[1][j];
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t2[j] = planepts[2][j] - planepts[1][j];
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t3[j] = planepts[1][j];
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}
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CrossProduct (t1, t2, f->plane.normal);
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if (_VectorCompare (f->plane.normal, vec3_origin)) {
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printf ("WARNING: brush plane with no normal\n");
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b->faces = f->next;
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free (f);
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break;
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}
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_VectorNormalize (f->plane.normal);
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f->plane.dist = DotProduct (t3, f->plane.normal);
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// fake proper texture vectors from QuakeEd style
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{
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float ang, sinv, cosv, ns, nt;
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int sv, tv;
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vec3_t vecs[2];
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TextureAxisFromPlane (&f->plane, vecs[0], vecs[1]);
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if (!scale[0])
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scale[0] = 1;
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if (!scale[1])
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scale[1] = 1;
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// rotate axis
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if (rotate == 0) {
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sinv = 0;
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cosv = 1;
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} else if (rotate == 90) {
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sinv = 1;
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cosv = 0;
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} else if (rotate == 180) {
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sinv = 0;
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cosv = -1;
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} else if (rotate == 270) {
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sinv = -1;
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cosv = 0;
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} else {
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ang = rotate / 180 * M_PI;
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sinv = sin (ang);
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cosv = cos (ang);
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}
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if (vecs[0][0])
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sv = 0;
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else if (vecs[0][1])
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sv = 1;
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else
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sv = 2;
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if (vecs[1][0])
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tv = 0;
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else if (vecs[1][1])
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tv = 1;
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else
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tv = 2;
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for (i = 0; i < 2; i++) {
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ns = cosv * vecs[i][sv] - sinv * vecs[i][tv];
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nt = sinv * vecs[i][sv] + cosv * vecs[i][tv];
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vecs[i][sv] = ns;
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vecs[i][tv] = nt;
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}
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for (i = 0; i < 2; i++)
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for (j = 0; j < 3; j++)
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tx.vecs[i][j] = vecs[i][j] / scale[i];
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tx.vecs[0][3] = shift[0];
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tx.vecs[1][3] = shift[1];
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}
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// unique the texinfo
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f->texinfo = FindTexinfo (&tx);
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} while (1);
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}
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qboolean
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ParseEntity (void)
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{
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if (!GetToken (true))
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return false;
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if (strcmp (token, "{"))
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Sys_Error ("ParseEntity: { not found");
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if (num_entities == MAX_MAP_ENTITIES)
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Sys_Error ("num_entities == MAX_MAP_ENTITIES");
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mapent = &entities[num_entities];
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num_entities++;
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do {
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if (!GetToken (true))
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Sys_Error ("ParseEntity: EOF without closing brace");
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if (!strcmp (token, "}"))
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break;
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if (!strcmp (token, "{"))
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ParseBrush ();
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else
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ParseEpair ();
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} while (1);
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GetVectorForKey (mapent, "origin", mapent->origin);
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return true;
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}
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void
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LoadMapFile (char *filename)
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{
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char *buf;
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QFile *file;
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file = Qopen (filename, "rt");
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buf = malloc (Qfilesize (file) + 1);
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buf[Qfilesize (file)] = 0;
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Qread (file, buf, Qfilesize (file));
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Qclose (file);
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StartTokenParsing (buf);
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num_entities = 0;
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while (ParseEntity ()) {
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}
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free (buf);
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qprintf ("--- LoadMapFile ---\n");
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qprintf ("%s\n", filename);
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qprintf ("%5i brushes\n", nummapbrushes);
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qprintf ("%5i entities\n", num_entities);
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qprintf ("%5i miptex\n", nummiptex);
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qprintf ("%5i texinfo\n", bsp->numtexinfo);
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}
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void
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PrintEntity (entity_t *ent)
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{
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epair_t *ep;
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for (ep = ent->epairs; ep; ep = ep->next)
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printf ("%20s : %s\n", ep->key, ep->value);
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}
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char *
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ValueForKey (entity_t *ent, char *key)
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{
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epair_t *ep;
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for (ep = ent->epairs; ep; ep = ep->next)
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if (!strcmp (ep->key, key))
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return ep->value;
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return "";
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}
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void
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SetKeyValue (entity_t *ent, char *key, char *value)
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{
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epair_t *ep;
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for (ep = ent->epairs; ep; ep = ep->next)
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if (!strcmp (ep->key, key)) {
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free (ep->value);
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ep->value = strdup (value);
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return;
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}
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ep = malloc (sizeof (*ep));
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ep->next = ent->epairs;
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ent->epairs = ep;
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ep->key = strdup (key);
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ep->value = strdup (value);
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}
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float
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FloatForKey (entity_t *ent, char *key)
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{
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char *k;
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k = ValueForKey (ent, key);
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return atof (k);
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}
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void
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GetVectorForKey (entity_t *ent, char *key, vec3_t vec)
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{
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char *k;
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double v1, v2, v3;
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k = ValueForKey (ent, key);
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v1 = v2 = v3 = 0;
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// scanf into doubles, then assign, so it is vec_t size independent
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sscanf (k, "%lf %lf %lf", &v1, &v2, &v3);
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vec[0] = v1;
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vec[1] = v2;
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vec[2] = v3;
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}
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void
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WriteEntitiesToString (void)
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{
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dstring_t *buf;
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char line[128];
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epair_t *ep;
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int i;
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buf = dstring_newstr ();
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for (i = 0; i < num_entities; i++) {
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ep = entities[i].epairs;
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if (!ep)
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continue; // ent got removed
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dstring_appendstr (buf, "{\n");
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for (ep = entities[i].epairs; ep; ep = ep->next) {
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sprintf (line, "\"%s\" \"%s\"\n", ep->key, ep->value);
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dstring_appendstr (buf, line);
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}
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dstring_appendstr (buf, "}\n");
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}
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BSP_AddEntities (bsp, buf->str, buf->size);
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}
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