.. |
.gdbinit
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better progs access error checking and cleanups resulting from it. Fixes
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2001-03-27 03:57:17 +00:00 |
.gitignore
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Add gitignore for qw-master and qw-master.exe.
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2001-09-19 00:06:56 +00:00 |
.indent.pro
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
cl_cam.c
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Rename Length to VectorLength.
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2002-08-20 02:22:40 +00:00 |
cl_cmd.c
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take cmd.[ch] back to basics. the gib code is temporarily gone pending
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2002-07-31 05:19:03 +00:00 |
cl_cvar.c
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
cl_demo.c
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Prune dead code.
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2002-07-02 21:37:22 +00:00 |
cl_ents.c
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convert the flag offset calculation from switch to a lookup table. this
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2002-08-06 03:52:38 +00:00 |
cl_input.c
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Whitespace, plus a sprinkling of FIXME markers...
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2002-07-02 18:35:36 +00:00 |
cl_main.c
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Move the signal handling code from video/targets/* to sys.c (I'm leaving
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2002-08-20 23:04:57 +00:00 |
cl_ngraph.c
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Whitespace, dead code removal, and a couple of tiny cleanups.
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2002-07-03 05:40:33 +00:00 |
cl_parse.c
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Use function pointers for DeathmatchOverlay, instead of a ridiculous if/else tangle. Bulkier, but considerably faster.
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2002-08-15 09:38:23 +00:00 |
cl_pred.c
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Dead code removal.
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2002-07-27 02:50:41 +00:00 |
cl_screen.c
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Whitespace, dead code removal, and a couple of tiny cleanups.
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2002-07-03 05:40:33 +00:00 |
cl_skin.c
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Whitespace, dead code removal, and a couple of tiny cleanups.
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2002-07-03 05:40:33 +00:00 |
cl_slist.c
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fix model_t issues for solaris (now that I know which headers cause the
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2002-08-09 02:44:23 +00:00 |
cl_sys_sdl.c
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clean out some unneeded includes and fix up model_t for sun (again:P)
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2002-08-08 22:24:02 +00:00 |
cl_sys_unix.c
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no more Sys_* functions defined in nq or qw :)
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2002-06-07 15:46:15 +00:00 |
cl_sys_win.c
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various msvc fixes thanks to muzzy (hope he doesn't give up:)
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2002-08-20 19:16:11 +00:00 |
cl_tent.c
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Cache grappling hook beam model loading, should speed up CTF beam handling. For mods with no beam model, wastes a pointer on a lightning bolt model. Better than crashing... ;)
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2002-08-10 02:53:44 +00:00 |
cl_view.c
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Whitespace, prune dead code.
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2002-07-07 02:33:00 +00:00 |
com.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
crudefile.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
game.c
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
locs.c
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various msvc fixes thanks to muzzy (hope he doesn't give up:)
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2002-08-20 19:16:11 +00:00 |
Makefile.am
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hmm, missed that one
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2002-08-21 03:57:36 +00:00 |
master.c
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fix model_t issues for solaris (now that I know which headers cause the
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2002-08-09 02:44:23 +00:00 |
msg_ucmd.c
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Whitespace, prune dead code.
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2002-07-07 02:33:00 +00:00 |
net_chan.c
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Whitespace, prune dead code.
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2002-07-07 02:33:00 +00:00 |
net_packetlog.c
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Whitespace, prune dead code.
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2002-07-07 02:33:00 +00:00 |
net_svc.c
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Whitespace, prune dead code.
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2002-07-07 02:33:00 +00:00 |
net_udp.c
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fix model_t issues for solaris (now that I know which headers cause the
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2002-08-09 02:44:23 +00:00 |
net_udp6.c
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fix model_t issues for solaris (now that I know which headers cause the
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2002-08-09 02:44:23 +00:00 |
pmove.c
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if the velocity is 0, don't bother clipping it.
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2002-02-25 18:40:51 +00:00 |
pmovetst.c
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
sbar.c
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Use function pointers for DeathmatchOverlay, instead of a ridiculous if/else tangle. Bulkier, but considerably faster.
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2002-08-15 09:38:23 +00:00 |
sdl_link.c
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make the sdl clients link reliably (some versions of binutils don't cope well
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2002-08-12 16:42:26 +00:00 |
skin.c
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cleanup skin's namespace polution
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2001-12-04 20:13:12 +00:00 |
sv_ccmds.c
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improved server logging. "logfile" is gone from qw-server to be replaced
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2002-08-07 18:46:53 +00:00 |
sv_cvar.c
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
sv_ents.c
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complain when MAX_PACKET_ENTITIES gets hit to see if this is our problem
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2002-08-15 21:11:57 +00:00 |
sv_init.c
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allow progs to register user commands (but not override any of the standard
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2002-07-05 06:43:47 +00:00 |
sv_main.c
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Move the signal handling code from video/targets/* to sys.c (I'm leaving
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2002-08-20 23:04:57 +00:00 |
sv_model.c
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`adequate' temporary fix for r_lightmap_components 1
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2002-05-28 04:11:40 +00:00 |
sv_move.c
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use P_* for params and R_* for return values in builtins code
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2002-07-24 21:42:33 +00:00 |
sv_nchan.c
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Kill MSG_WriteChar.
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2002-07-02 19:13:53 +00:00 |
sv_phys.c
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Rename Length to VectorLength.
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2002-08-20 02:22:40 +00:00 |
sv_pr_cmds.c
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fix a vim snafu
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2002-08-15 03:22:58 +00:00 |
sv_progs.c
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Move the signal handling code from video/targets/* to sys.c (I'm leaving
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2002-08-20 23:04:57 +00:00 |
sv_send.c
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Rename Length to VectorLength.
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2002-08-20 02:22:40 +00:00 |
sv_sys_unix.c
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no more Sys_* functions defined in nq or qw :)
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2002-06-07 15:46:15 +00:00 |
sv_sys_win.c
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no more Sys_* functions defined in nq or qw :)
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2002-06-07 15:46:15 +00:00 |
sv_user.c
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casting from (signed) char to int does not one whit of good towards avoiding
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2002-08-02 03:22:32 +00:00 |
teamplay.c
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take cmd.[ch] back to basics. the gib code is temporarily gone pending
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2002-07-31 05:19:03 +00:00 |
world.c
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touch, think and blocked now support methods
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2002-05-31 21:05:58 +00:00 |
worlda.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |