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gl
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Merge branch 'master' into glsl
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2012-01-29 22:36:35 +09:00 |
glsl
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Plug the memory/texture/vbo leaks.
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2012-01-29 22:32:35 +09:00 |
sw
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Merge branch 'master' into glsl
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2012-01-29 22:36:35 +09:00 |
sw32
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Merge branch 'master' into glsl
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2012-01-29 22:36:35 +09:00 |
crosshair.c
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Make the cross-hair data sharable between renderers.
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2011-12-26 21:43:15 +09:00 |
Makefile.am
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Make the dynamic textures more readily available.
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2012-01-21 19:13:01 +09:00 |
noisetextures.c
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Make the dynamic textures more readily available.
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2012-01-21 19:13:01 +09:00 |
r_alias.c
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Break out the entity blend calculations.
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2012-01-04 18:30:47 +09:00 |
r_bsp.c
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Fix the missing world on map reload.
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2012-01-29 16:09:35 +09:00 |
r_cvar.c
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Add support for vertex colors.
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2011-12-28 09:04:26 +09:00 |
r_dyn_textures.c
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Make the dynamic textures more readily available.
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2012-01-21 19:13:01 +09:00 |
r_efrag.c
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Make R_SplitEntityOnNode easier to read.
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2012-01-03 23:19:21 +09:00 |
r_ent.c
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Break out the entity blend calculations.
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2012-01-04 18:30:47 +09:00 |
r_graph.c
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Clean up all the "set but not used" warnings.
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2011-06-19 10:48:02 +09:00 |
r_light.c
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Rename mplane_t to plane_t and clean up the mess.
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2011-11-28 20:54:34 +09:00 |
r_main.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
r_part.c
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Merge the particle physics.
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2012-01-15 20:14:36 +09:00 |
r_progs.c
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Rename Sys_DPrintf to Sys_MaskPrintf.
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2010-11-26 16:19:26 +09:00 |
r_screen.c
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fix the placement of the "paused" icon
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2010-01-13 06:35:33 +00:00 |