quakeforge/libs/video/renderer/sw32
2002-01-06 23:12:09 +00:00
..
.gitignore Add .gitignore. Whee. 2001-08-25 03:53:05 +00:00
d_edge.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
d_fill.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_init.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
d_modech.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_part.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_polyse.c remove some dead code 2001-11-20 04:48:04 +00:00
d_scan.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
d_sky.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_sprite.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
d_surf.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_vars.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_zpoint.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
draw.c changed int to an unsigned int 2001-12-17 23:41:58 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
screen.c Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup. 2001-12-09 14:05:30 +00:00
sw32_graph.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw32_raclip.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw32_ralias.c move high precision check out of loop to optimize sw model rendering 2002-01-05 20:00:50 +00:00
sw32_rbsp.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw32_rdraw.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw32_redge.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
sw32_rmain.c Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
sw32_rmisc.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sw32_rpart.c Fix software scrag missile trails, and add a minor optimization to them and hell knight's fire wave trails. 2002-01-06 23:12:09 +00:00
sw32_rsky.c massive windows.h and WIN32 cleanup. 2001-10-16 21:40:45 +00:00
sw32_rsprite.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw32_rsurf.c Try #2. 2001-10-09 20:35:17 +00:00
sw32_skin.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00