quakeforge/nq/source
Bill Currie 7b2f14114d [nq] Get most of the hud working
Frags, minifrags and miniteam now work (mostly, the auto-switching
between them is not working yet). Switching between hud and sbar is
mostly working, except for some problems with the hierarchies corrupting
themselves: setting the parent of an object to another object in the
same hierarchy is just completely broken, and working with complex
hierarchies seems to mess up something (things getting out of phase). I
guess my unit tests were too simple.

For nq, all that remains is the various overlays (death-match,
intermission and finale) and rogue and hipnotic specific updates.
Fortunately, other than the death-match overlay, qw is just a subset of
nq for the hud (and even then, I imagine the info in qw would be nice in
nq).
2022-11-05 16:41:37 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_demo.c [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
cl_ents.c [nq] Relink entities when there model changes 2022-10-23 23:02:16 +09:00
cl_input.c [client] Get the basic chase camera working 2022-03-01 11:43:23 +09:00
cl_main.c [nq] Get intermission view working again 2022-11-03 17:49:05 +09:00
cl_parse.c [nq,qw] Clean up centerprint dstring 2022-11-04 12:51:43 +09:00
game.c Clean up some FIXMEs and XXXs 2022-10-15 14:40:29 +09:00
host.c [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
host_cmd.c [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
Makemodule.am [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
sbar.c [nq] Get most of the hud working 2022-11-05 16:41:37 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_cvar.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_ded.c [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
sv_main.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
sv_move.c Fix a bunch of float vs int bugs 2022-03-31 00:28:26 +09:00
sv_phys.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_pr_cmds.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
sv_progs.c [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
sv_user.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sys_sdl.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_unix.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_unixd.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_win.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
sys_wind.c [nq] Plug some memory leaks and fix a shutdown error 2022-05-12 20:58:39 +09:00
world.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00