quakeforge/libs/scene
Bill Currie 63bec6d67f [scene] Add more entity component helper functions
Cleans up the code and removes more opportunities for UB.
2024-01-19 15:45:04 +09:00
..
test [build] Implement tracy memory zones 2024-01-05 11:50:48 +09:00
camera.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00
efrag.c [scene] Add more entity component helper functions 2024-01-19 15:45:04 +09:00
entity.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
light.c Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
Makemodule.am [scene] Move efrag code from renderer to scene 2022-11-14 12:43:33 +09:00
scene.c [skin] Use an ECS registry to manage skins 2024-01-15 14:56:37 +09:00
transform.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00