quakeforge/libs/video/renderer
Bill Currie f758f5fb70 [renderer] Respond to window size changes
Currently, only gl, glsl and sw are working, vulkan needs its swapchain
to be rebuilt, and there are minor issues with the hud and console
resizing.
2022-09-22 01:15:06 +09:00
..
gl [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
glsl [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
sw [renderer] Respond to window size changes 2022-09-22 01:15:06 +09:00
vulkan [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
crosshair.c
font8x8.c
Makemodule.am [renderer] Add a cell-based character buffer 2022-09-15 14:24:33 +09:00
noisetextures.c
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
r_bsp.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_cvar.c [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
r_draw.c [renderer] Return count of lines printed to char buffer 2022-09-20 10:27:24 +09:00
r_dyn_textures.c
r_efrag.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Fix some non-static linking issues 2022-03-09 06:55:31 +09:00
r_font.c [renderer] Fix access to freed memory loading fonts 2022-09-15 14:32:16 +09:00
r_graph.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_init.c [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
r_iqm.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_light.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_main.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_part.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_progs.c [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
r_scrap.c [renderer] Use better heuristics for scrap allocation 2022-09-20 19:32:49 +09:00
r_screen.c [renderer] Respond to window size changes 2022-09-22 01:15:06 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_text.c [renderer] Switch to using HarfBuzz for glyph positioning 2022-09-04 20:56:38 +09:00
vid_common.c [renderer] Clean up particles a little 2022-03-29 14:43:38 +09:00
vid_render_gl.c [renderer] Add function to destroy frame buffers 2022-09-21 23:47:14 +09:00
vid_render_glsl.c [renderer] Add function to destroy frame buffers 2022-09-21 23:47:14 +09:00
vid_render_sw.c [renderer] Add function to destroy frame buffers 2022-09-21 23:47:14 +09:00
vid_render_vulkan.c [renderer] Add function to destroy frame buffers 2022-09-21 23:47:14 +09:00