quakeforge/libs
Bill Currie f721021fec [win] Clean up event handling and a pile of dead code
The event handling changes take care of VagueLobster's segfaults on
startup for all renderers (vulkan will still be iffy depending on his
hardware: it dies on my GTX 965 M, probably due to memory and QF's
shadows). One nice side effect is it takes care of the broken CD audio
event handling (does anyone even care, though?).
2023-11-24 12:28:06 +09:00
..
audio [win] Clean up event handling and a pile of dead code 2023-11-24 12:28:06 +09:00
client [renderer] Get trails rendering again 2023-11-23 13:58:44 +09:00
console [console] Fix a build failure without ncurses 2023-09-03 22:18:25 +09:00
ecs [ecs] Move correct number of subpool ranges 2023-07-11 00:06:21 +09:00
gamecode [qfcc] Support 32-bit and 64-bit handle types 2023-10-02 23:33:37 +09:00
gib [libs] Fix some c23 build errors for mxe 2023-10-15 18:22:06 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input [input] Delay event system init 2023-09-21 02:02:12 +09:00
models [nq,qw] Call Mod_ClearAll in CL_Shutdown 2023-10-03 14:28:32 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [libs] Fix some c23 build errors for mxe 2023-10-15 18:22:06 +09:00
scene Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
ui Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
util Merge branch 'wip-trails' 2023-11-23 14:00:11 +09:00
video [win] Clean up event handling and a pile of dead code 2023-11-24 12:28:06 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00