quakeforge/nq/include
Bill Currie 4b515a961b Back out the fitzquake lerp changes.
That's not the direction I wish to take the renderer.
2011-12-13 17:01:15 +09:00
..
chase.h gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
client.h Revive the loading plaque. 2011-12-09 18:41:52 +09:00
game.h Fix registered game detection. 2011-09-11 15:40:36 +09:00
host.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am all that just to get rid of it. *shrug* 2003-04-21 18:00:10 +00:00
protocol.h Back out the fitzquake lerp changes. 2011-12-13 17:01:15 +09:00
server.h Support jumping off pretty much anything. 2011-06-11 13:19:31 +09:00
sv_pr_cmds.h Clean up the diffs a bit between qw and nq sv_pr_cmds 2011-09-07 09:41:05 +09:00
sv_progs.h Get entity alpha (mostly) working. 2010-12-16 09:34:29 +09:00