quakeforge/libs
Bill Currie f6baa16084 [cvar] Remove the cvar lists
They're really redundant, and removing the next pointer makes for a
slightly smaller cvar struct. Cvar_Select was added to allow finding
lists of matching cvars.

The tab-completion and config saving code was reworked to use the hash
table DO functions. Comments removed since the code was completely
rewritten, but still many thanks to EvilTypeGuy and Fett.
2022-04-25 00:26:45 +09:00
..
audio [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
client [view] Add a cexpr enum for grav_t 2022-04-24 21:09:58 +09:00
console [console] Fix missed changes to console line exec control 2022-04-24 20:46:06 +09:00
gamecode [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
gib [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
image [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
input [input] Fix up some mistranslated cvars 2022-04-24 19:15:22 +09:00
models [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
net [cvar] Remove the cvar lists 2022-04-25 00:26:45 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
scene [util] Force 32-bit windows malloc to be 16-byte aligned 2022-03-09 20:00:51 +09:00
ui [view] Add a cexpr enum for grav_t 2022-04-24 21:09:58 +09:00
util [cvar] Remove the cvar lists 2022-04-25 00:26:45 +09:00
video [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00