quakeforge/libs/video/renderer
Bill Currie f47e03e606 [model] Remove 64k limit on visible leafs
Modern maps can have many more leafs (eg, ad_tears has 98983 leafs).
Using set_t makes dynamic leaf counts easy to support and the code much
easier to read (though set_is_member and the iterators are a little
slower). The main thing to watch out for is the novis set and the set
returned by Mod_LeafPVS never shrink, and may have excess elements (ie,
indicate that nonexistent leafs are visible).
2021-07-26 11:32:05 +09:00
..
gl [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
glsl [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
sw [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
sw32 [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
vulkan [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [qwaq] Create a commandline-only version of qwaq 2021-07-06 12:25:24 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [renderer] Remove currententity from non-sw renderers 2021-07-22 16:15:14 +09:00
r_bsp.c [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
r_cvar.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
r_ent.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
r_graph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
r_init.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
r_iqm.c [renderer] Remove currententity from non-sw renderers 2021-07-22 16:15:14 +09:00
r_light.c [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
r_main.c [renderer] Remove currententity from non-sw renderers 2021-07-22 16:15:14 +09:00
r_part.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_progs.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
r_scrap.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
r_screen.c [gl] Correct calculation of screen aspect 2021-07-19 06:55:36 +09:00
vid_common.c [video] Use views instead of conwidth and conheight 2021-07-10 18:04:34 +09:00
vid_render_gl.c [renderer] Remove R_EnqueueEntity from the plugin funcs 2021-07-23 12:46:53 +09:00
vid_render_glsl.c [renderer] Remove R_EnqueueEntity from the plugin funcs 2021-07-23 12:46:53 +09:00
vid_render_sw.c [renderer] Remove R_EnqueueEntity from the plugin funcs 2021-07-23 12:46:53 +09:00
vid_render_sw32.c [renderer] Remove R_EnqueueEntity from the plugin funcs 2021-07-23 12:46:53 +09:00
vid_render_vulkan.c [renderer] Remove R_EnqueueEntity from the plugin funcs 2021-07-23 12:46:53 +09:00