quakeforge/libs/models/brush
Bill Currie f47e03e606 [model] Remove 64k limit on visible leafs
Modern maps can have many more leafs (eg, ad_tears has 98983 leafs).
Using set_t makes dynamic leaf counts easy to support and the code much
easier to read (though set_is_member and the iterators are a little
slower). The main thing to watch out for is the novis set and the set
returned by Mod_LeafPVS never shrink, and may have excess elements (ie,
indicate that nonexistent leafs are visible).
2021-07-26 11:32:05 +09:00
..
gl_model_brush.c [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
glsl_model_brush.c [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_brush.c [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
sw_model_brush.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
vulkan_model_brush.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00