quakeforge/include/QF/plugin
Bill Currie 1490379c04 [renderer] Add a debug_ui render function
The idea is the UI system can call into the renderer without knowing
anything about the renderer, and the renderer can do what it pleases to
create UI elements in the correct context (passes as a parameter).
2023-07-13 14:22:31 +09:00
..
cd.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
console.h [console] Provide control of cursor visibility 2023-06-30 14:57:04 +09:00
general.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
input.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
snd_output.h [audio] Add optional on_update output function 2021-06-25 13:52:50 +09:00
snd_render.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
vid_render.h [renderer] Add a debug_ui render function 2023-07-13 14:22:31 +09:00