quakeforge/ruamoko/qwaq/qwaq-window.h
Bill Currie c58cf2c2d0 [qwaq] Fail at object oriented design 101
This is horrible, doesn't work, isn't really the direction I want to go
(that became apparent while implementing Screen's handleEvent) and
crashes anyway (Array and not-id...)

*sigh*

Still, this does have some good stuff in it, and it pushed qfcc along
some more.
2020-03-03 21:32:19 +09:00

27 lines
514 B
Objective-C

#ifndef __qwaq_window_h
#define __qwaq_window_h
#include "Object.h"
@class View;
@class Array;
#include "qwaq-draw.h"
#include "qwaq-rect.h"
@interface Window: Object <Draw, HandleFocusedEvent, HandleMouseEvent>
{
Rect rect;
id parent;
Point point; // FIXME can't be local :(
Array *views;
View *focusedView;
struct window_s *window;
struct panel_s *panel;
}
+windowWithRect: (Rect) rect;
-addView: (View *) view;
-setBackground: (int) ch;
@end
#endif//__qwaq_window_h