quakeforge/libs/scene
Bill Currie 6baab91863 [scene] Correct some mangled types
It was harmless because memory was being over allocated, but it did
cause a little confusion.
2023-06-23 17:58:44 +09:00
..
test [ecs] Add hierarchy-only tests 2022-11-05 21:29:38 +09:00
camera.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00
efrag.c [scene] Correct some mangled types 2023-06-23 17:58:44 +09:00
entity.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
light.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
Makemodule.am [scene] Move efrag code from renderer to scene 2022-11-14 12:43:33 +09:00
scene.c [ecs] Plug a bunch of memory leaks 2023-03-05 22:03:01 +09:00
transform.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00