mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-15 01:11:27 +00:00
f2d2db9ef3
This gets screenshots working again. As the implementation is now a (trivial) state machine, the pause when grabbing a screenshot is significantly reduced (it can be reduced even further by doing the png compression in a separate thread). |
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.. | ||
audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |