quakeforge/libs/video
Bill Currie f2bc5b560f [renderer] Clean up post processing
While it's not where I want it to be, it at least now no longer messes
with frame buffer binding or the view ports. This involved switching
around buffers in D_WarpScreen so that the main buffer could be bound
before post-processing.
2022-03-26 00:42:43 +09:00
..
renderer [renderer] Clean up post processing 2022-03-26 00:42:43 +09:00
targets [glsl] Implement screen warp when in liquids 2022-03-25 09:01:27 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00