quakeforge/libs/video/renderer/sw/Makefile.am
Ragnvald Maartmann-Moe IV 06dd45bdb1 Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer.
Note that gl_lightmap_components is now r_lightmap_components, and gl_dlight_lightmaps is now r_dlight_lightmaps.
2001-08-25 23:23:14 +00:00

26 lines
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Makefile

INCLUDES= -I$(top_srcdir)/include
if BUILD_SW
SW = libsw.la
else
SW =
endif
if ASM_ARCH
ASM = libasm.la
else
ASM =
endif
noinst_LTLIBRARIES = $(SW) $(ASM)
libasm_la_SOURCES = d_draw.S d_draw16.S d_parta.S d_polysa.S d_scana.S \
d_spr8.S d_varsa.S surf16.S surf8.S sw_raclipa.S sw_raliasa.S \
sw_rdrawa.S sw_redgea.S sw_rvarsa.S transform.S
libsw_la_LDFLAGS = -version-info 1:0:0
libsw_la_LIBADD = $(ASM)
libsw_la_SOURCES = d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c \
d_scan.c d_sky.c d_sprite.c d_surf.c d_vars.c d_zpoint.c draw.c \
nonintel.c screen.c sw_graph.c sw_raclip.c sw_ralias.c sw_rbsp.c \
sw_rdraw.c sw_redge.c sw_rmain.c sw_rmisc.c sw_rpart.c sw_rsky.c \
sw_rsprite.c sw_rsurf.c sw_skin.c