quakeforge/tools/qfcc/include
Bill Currie f153e87daa [qfcc] Use a union to manage specifier bits
Having to remember to copy yet another specifier bit was getting
tedious, so use a union of a struct with the bitfields and an unsigned
int to access them in parallel. Makes for a tidier spec_merge, and one
less headache.
2022-02-05 18:45:54 +09:00
..
attribute.h [qfcc] Add a very basic attribute system 2022-02-02 23:51:37 +09:00
class.h [qfcc] Fix a missed address expression conversion 2022-01-20 00:42:29 +09:00
codespace.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cpp.h Replace system defines/includes with qfcc's 2020-02-19 02:35:09 +09:00
dags.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
debug.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
def.h [qfcc] Pass initialize_def the symtab to use as a parameter 2022-01-24 12:48:02 +09:00
defspace.h [qfcc] Make virtual defspaces useful for highwater allocation 2022-01-20 20:54:12 +09:00
diagnostic.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
dot.h Create a function to generalize dot dumping. 2012-11-15 13:44:08 +09:00
emit.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
expr.h [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
expr_names.h [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
flow.h [qfcc] Increase flow operand count to 5 2020-03-17 21:24:12 +09:00
function.h [qfcc] Update sizes and alignments for dvec4 and friends 2022-02-04 08:46:58 +09:00
grab.h Merge branch 'qfcc-cse' 2012-12-13 20:17:28 +09:00
idstuff.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
linker.h Make linker_add_def take a pointer for the value. 2012-11-14 13:12:58 +09:00
Makemodule.am [qfcc] Add a very basic attribute system 2022-02-02 23:51:37 +09:00
method.h [qfcc] Fix protocol adorned id as message receiver 2020-03-16 10:42:18 +09:00
obj_file.h [qfcc] Use locals and params_start to describe stack frame 2022-01-27 11:37:37 +09:00
obj_type.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
opcodes.h [qfcc] Dump emitted statements when verbosity >= 2 2022-01-20 13:08:05 +09:00
options.h [qfcc] Add --ruamoko command line option and pragma 2022-02-04 09:27:07 +09:00
pragma.h Allow pragmas to have arguments 2020-02-15 23:49:12 +09:00
qfcc.h [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
qfprogs.h Fix qfo strings dumping 2020-02-23 15:08:31 +09:00
reloc.h [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
shared.h Merge qfpc into qfcc. 2012-10-26 16:01:41 +09:00
statements.h [qfcc] Give lea its own statement type 2022-02-02 18:55:01 +09:00
strpool.h [qfcc] Add function to see if a string is in a pool 2020-04-03 14:22:44 +09:00
struct.h [qfcc] Take optional space param for emit_structure 2020-04-03 14:16:16 +09:00
switch.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
symtab.h [qfcc] Rework method ivar access 2020-03-05 18:45:47 +09:00
type.h [qfcc] Use a union to manage specifier bits 2022-02-05 18:45:54 +09:00
value.h [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
vec_types.h [qfcc] Implement some basics for the vector types 2022-02-04 00:25:31 +09:00