mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-17 01:11:45 +00:00
Canvas_SortComponentPool now takes the raw canvas component id as it is specialized to the canvas subpools. Canvas_SetLen resizes the root view and then updates the hierarchy for every canvas in the system. Canvas_InitSys sets up the component system with the systems it needs (canvas, view, text). This is required to ensure view_href is just past the canvas components as it is needed for retrieving the actual canvas component (and thus sub-pool range ids) from arbitrary views in the canvas. Entities are fetched with the correct offset from the pool entities. |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |