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f0e88bbe85
While the vertex lerping needs to be duplicated in the current GL code, there's no need for the setup code to be duplicated. Also, I want it for GLSL. |
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.. | ||
gl | ||
glsl | ||
sw | ||
sw32 | ||
crosshair.c | ||
Makefile.am | ||
r_alias.c | ||
r_bsp.c | ||
r_cvar.c | ||
r_efrag.c | ||
r_ent.c | ||
r_graph.c | ||
r_light.c | ||
r_main.c | ||
r_part.c | ||
r_progs.c | ||
r_screen.c |