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https://git.code.sf.net/p/quake/quakeforge
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4d0a08a052
The most likely cause is missing texture data. Found while working on the uv_layers bug for Hectate. |
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.. | ||
__init__.py | ||
export_mdl.py | ||
import_mdl.py | ||
mdl.py | ||
qfplist.py | ||
quakenorm.py | ||
quakepal.py | ||
TODO |