quakeforge/libs
Bill Currie f05c7179c3 Split up the search paths into vpath chunks.
A vpath is the union of all locations searched for a file in a single
gamedir (eg, shadows, id1 etc). This is a necessary step to preventing
problems like id1/maps/start.lit being used for shadows/maps/start.bsp.

However, QFS_FilelistFill still needs to be reworked as it does not compile
yet (testing was done with a gutted QFS_FilelistFill).
2014-01-28 16:22:04 +09:00
..
audio Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
client Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
console Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
gamecode Strip trailing spaces from field names. 2013-11-26 14:27:49 +09:00
gib Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
net Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
qw Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
ruamoko Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
util Split up the search paths into vpath chunks. 2014-01-28 16:22:04 +09:00
video Find the remaining vertex attribute order issues. 2014-01-28 16:22:04 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00