quakeforge/nq/include
Bill Currie ef574e67d0 [net] Remove client references from net_main
This is progress towards #23. There are still some references to
host_time and host_client (via nq's server.h), and a lot of references
to sv and svs, but this is definitely a step in the right direction.
2022-04-24 17:21:58 +09:00
..
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h [net] Remove client references from net_main 2022-04-24 17:21:58 +09:00
game.h [quakefs] Take in the pointer to the global hunk 2021-12-24 06:45:13 +09:00
host.h [client] Merge nq and qw cl_view 2022-02-28 12:12:51 +09:00
Makemodule.am Fix some distcheck issues 2022-03-01 10:12:50 +09:00
protocol.h Move entity_state_t into client/entities.h 2012-07-05 09:39:16 +09:00
server.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_pr_cmds.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_progs.h [nq,qw] Fix segfault when calling think 2022-02-06 21:20:00 +09:00