..
alias
Clean up global symbols for the glsl renderer.
2012-02-18 11:48:52 +09:00
brush
Clean up global symbols for the glsl renderer.
2012-02-18 11:48:52 +09:00
sprite
Clean up global symbols for the glsl renderer.
2012-02-18 11:48:52 +09:00
test
Do an audit of the Makefile.am files.
2012-02-07 16:04:19 +09:00
clip_hull.c
Rename mplane_t to plane_t and clean up the mess.
2011-11-28 20:54:34 +09:00
gl_model_fullbright.c
Rename Sys_DPrintf to Sys_MaskPrintf.
2010-11-26 16:19:26 +09:00
gl_skin.c
Clean up global symbols for the gl renderer.
2012-02-18 11:48:52 +09:00
glsl_skin.c
Implement custom skins for glsl.
2012-01-24 10:27:05 +09:00
Makefile.am
Use QF_NEED for the renderer and model libraries.
2012-02-10 13:29:45 +09:00
model.c
Plug the memory/texture/vbo leaks.
2012-01-29 22:32:35 +09:00
null_model.c
Link libQFmodels* agains libQFimage.
2012-01-27 19:55:30 +09:00
portal.c
Add a function to free a hull's portal information.
2011-12-08 14:58:08 +09:00
skin.c
Start working on the new GL skin code.
2012-01-24 23:06:07 +09:00
sw_skin.c
Rename Skin_SetColormap_ to Skin_SetupSkin.
2012-01-23 21:40:12 +09:00
trace.c
Rename Vector3Scale and QuatCompScale.
2011-12-30 20:04:55 +09:00
winding.c
Use a saner "infinity".
2011-12-06 20:50:09 +09:00