..
QF
Clean up global symbols for the glsl renderer.
2012-02-18 11:48:52 +09:00
qw
Avoid processing skins every frame.
2012-01-24 10:28:07 +09:00
win32
zixthree's Microsoft Visual C++ 2005 Express Support
2010-11-21 15:29:57 +09:00
adivtab.h
alsa_funcs_list.h
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h
Remove the hull_t defines.
2010-11-29 09:05:20 +09:00
block8.h
block16.h
buildnum.h
clview.h
Revamp cshifts and implement in glsl.
2012-01-28 20:45:14 +09:00
compat.h
Move min/max/bound and field_offset into better locations.
2011-12-24 10:04:33 +09:00
context_sdl.h
context_x11.h
d_iface.h
Merge the particle physics.
2012-01-15 20:14:36 +09:00
d_ifacea.h
bigscreen patch from Philippe Troin
2009-12-20 05:34:41 +00:00
d_local.h
audit the usage of "only"
2010-01-13 06:42:26 +00:00
dga_check.h
exp.h
fbset.h
garbage.h
getopt.h
gib_buffer.h
gib_builtin.h
gib_classes.h
gib_execute.h
gib_function.h
gib_handle.h
gib_object.h
gib_parse.h
gib_process.h
gib_regex.h
gib_semantics.h
gib_thread.h
gib_tree.h
gib_vars.h
gl_draw.h
fix viewsize interaction with the cleaned up screen size handling
2009-12-23 06:29:11 +00:00
gl_warp_sin.h
in_win.h
Fix win32 (mingw) builds.
2012-02-07 20:18:23 +09:00
logos.h
Makefile.am
Make the dynamic textures more readily available.
2012-01-21 19:13:01 +09:00
net_dgrm.h
Document the datagram net driver interface.
2011-08-02 15:22:33 +09:00
net_loop.h
Document the "public" functions of NQ's networking code.
2011-07-26 14:15:41 +09:00
net_udp.h
Make netmain use netadr_t, same as netchan.
2011-09-04 09:45:19 +09:00
net_vcr.h
Document the "public" functions of NQ's networking code.
2011-07-26 14:15:41 +09:00
net_wins.h
Fix win32 cross-building.
2011-09-04 09:48:16 +09:00
netchan.h
Eliminate the is_server global.
2011-09-04 09:58:13 +09:00
netmain.h
Make netmain use netadr_t, same as netchan.
2011-09-04 09:45:19 +09:00
noisetextures.h
Make the dynamic textures more readily available.
2012-01-21 19:13:01 +09:00
old_keys.h
ops.h
pstdint.h
Prefer int over long for (u)int32_t.
2010-12-23 09:47:05 +09:00
qstring.h
quakeasm.h
r_cvar.h
Add support for vertex colors.
2011-12-28 09:04:26 +09:00
r_dynamic.h
make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect
2007-09-15 04:20:45 +00:00
r_local.h
Clean up global symbols for the gl renderer.
2012-02-18 11:48:52 +09:00
r_screen.h
r_shared.h
Clean up global symbols for the gl renderer.
2012-02-18 11:48:52 +09:00
regex.h
rua_internal.h
Create a message buffer API for Ruamoko
2012-02-06 15:50:32 +09:00
sbar.h
audit the usage of "only"
2010-01-13 06:42:26 +00:00
skin_stencil.h
snd_internal.h
Don't include the specific plugin headers in plugin.h.
2012-02-13 22:02:07 +09:00
sv_console.h
varrays.h
Clean up global symbols for the gl renderer.
2012-02-18 11:48:52 +09:00
vgamodes.h
vregset.h
winquake.h
Lots of win32 (mingw cross) build fixes.
2010-12-23 11:40:16 +09:00
world.h
Add a function to free a hull's portal information.
2011-12-08 14:58:08 +09:00