mirror of
https://git.code.sf.net/p/quake/quakeforge
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eeda04e3c9
This makes debugging with renderdoc and validation messages much easier (no more "what buffer is that?"). |
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gl_model_brush.c | ||
glsl_model_brush.c | ||
Makemodule.am | ||
model_brush.c | ||
sw_model_brush.c | ||
vulkan_model_brush.c |