quakeforge/libs/models
Bill Currie eeda04e3c9 [vulkan] Name most resources
This makes debugging with renderdoc and validation messages much easier
(no more "what buffer is that?").
2021-01-31 19:58:55 +09:00
..
alias [vulkan] Name most resources 2021-01-31 19:58:55 +09:00
brush [vulkan] Name most resources 2021-01-31 19:58:55 +09:00
iqm [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
sprite [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
test [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
clip_hull.c Move Mod_FindClipDepth and recurse_clip_tree into clip_hull.c. 2012-12-29 16:25:47 +09:00
fullbright.c [vulkan] Get alias texture loading working 2021-01-27 12:15:45 +09:00
gl_model_fullbright.c [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
gl_skin.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
glsl_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
model.c [model] Mark all cleared models as cleared 2021-01-20 13:55:50 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00