mirror of
https://git.code.sf.net/p/quake/quakeforge
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This fixes the horribly different results between optimized and unoptimized qfbsp (there is still a difference of 1 brushface). Unfortunately, it also severely limits the maximum size of a map. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |