quakeforge/include
Bill Currie ec6ba8a03c Make key_dest private to keys.c
This has the bonus feature of making nq pause the game when input focus is
lost (same conditions as dropping the console or bringing up the menu).
2013-01-16 19:48:54 +09:00
..
client Fix the ghost entities in demo playback. 2012-07-05 19:06:35 +09:00
QF Make key_dest private to keys.c 2013-01-16 19:48:54 +09:00
qw Fix the ghost entities in demo playback. 2012-07-05 19:06:35 +09:00
win32 Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
adivtab.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
alsa_funcs_list.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
anorm_dots.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
anorms.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
asm_draw.h First step for BSP2 support. DOES NOT WORK! 2012-09-07 16:09:24 +09:00
asm_i386.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block8.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block16.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
buildnum.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
clview.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
compat.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_sdl.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_x11.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_iface.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
d_ifacea.h Remove pskindesc from affinetridesc_t. 2012-05-19 09:29:05 +09:00
d_local.h signed int viddef_t members 2012-10-21 09:00:50 +09:00
dga_check.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
exp.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
garbage.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
getopt.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
gib_buffer.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gib_builtin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_classes.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_execute.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_function.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_handle.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_object.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_parse.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_process.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_regex.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_semantics.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_thread.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_tree.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_vars.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_warp_sin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_win.h Fix win32 (mingw) builds. 2012-02-07 20:18:23 +09:00
logos.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00
mod_internal.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
net_dgrm.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_loop.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_udp.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_vcr.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_wins.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netchan.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netmain.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
noisetextures.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
old_keys.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ops.h Removed the 'random' GIB builtin and replaced it with the rand() math 2003-02-23 22:14:07 +00:00
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qstring.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
quakeasm.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
r_cvar.h Implement r_flatlightstyles from fitzquake. 2012-06-15 22:02:14 +09:00
r_dynamic.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_internal.h Avoid using malloc/free every model/frame. 2012-05-15 21:08:46 +09:00
r_local.h Call R_SetFrustum in all renderers. 2012-07-03 15:57:33 +09:00
r_screen.h Complete the move of some vars into vid_render_data. 2013-01-13 16:46:41 +09:00
r_shared.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
regex.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
rua_internal.h Add ruamoko wrappers for the set api. 2012-12-16 13:48:36 +09:00
sbar.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin_stencil.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
snd_internal.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vgamodes.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vid_internal.h Connect up palette setting for gl and glsl. 2012-04-12 13:57:05 +09:00
vregset.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winquake.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
world.h Add support for sv_antilag (from fteqw). 2012-06-28 16:03:56 +09:00