.. |
QF
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Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity).
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2001-08-17 07:26:01 +00:00 |
win32
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Rev for 0.5.1, disable -fbdev by default (use --with-fbdev to enable)
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2001-06-20 19:52:13 +00:00 |
.gitignore
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forgot to add stamp-h.in to .gitignore
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2001-07-05 15:18:36 +00:00 |
adivtab.h
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Merge adivtab.h while I'm at it.
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2001-05-09 17:24:41 +00:00 |
anorm_dots.h
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Merge anorms.h and anorm_dots.h.
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2001-05-09 17:22:27 +00:00 |
anorms.h
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Merge anorms.h and anorm_dots.h.
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2001-05-09 17:22:27 +00:00 |
asm_draw.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
asm_i386.h
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |
block8.h
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More header merging.
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2001-05-09 17:29:07 +00:00 |
block16.h
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More header merging.
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2001-05-09 17:29:07 +00:00 |
buildnum.h
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More merging. Become one with the shoggoth. Poor hungry shoggoth...
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2001-05-10 02:29:38 +00:00 |
compat.h
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compat.h:
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2001-05-31 18:11:05 +00:00 |
context_x11.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
d_iface.h
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sw_rmain.c is now client and chase clean.
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2001-05-20 20:38:51 +00:00 |
d_ifacea.h
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sw_rmain.c is now client and chase clean.
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2001-05-20 20:38:51 +00:00 |
d_local.h
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*meld*
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2001-05-10 17:26:03 +00:00 |
dga_check.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
fbset.h
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make -fbdev build again AND make nq-fbdev a new target.
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2001-03-29 17:31:15 +00:00 |
gl_warp_sin.h
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Ack, where did all the chairs go!
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2001-05-09 18:45:38 +00:00 |
in_win.h
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at long last, nq-wgl builds. probably as broken as hell, though
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2001-04-11 21:55:27 +00:00 |
logos.h
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*shuffle*
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2001-05-10 04:16:39 +00:00 |
Makefile.am
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make dist works again
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2001-08-01 17:49:25 +00:00 |
menu.h
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Let's get this into CVS, even if it's not used yet.
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2001-04-17 23:04:54 +00:00 |
old_keys.h
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ok, old configs /should/ work again, though I'm having problems with F10
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2001-08-16 20:42:57 +00:00 |
quakeasm.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
r_cvar.h
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(Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented...
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2001-08-02 02:18:04 +00:00 |
r_dynamic.h
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fix the persistent fires. For sanity's sake, the non-renderer specific parts
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2001-06-29 02:43:04 +00:00 |
r_local.h
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some lighting fixes. not quite there yet
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2001-08-05 05:07:49 +00:00 |
r_shared.h
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move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
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2001-05-20 05:42:52 +00:00 |
sbar.h
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gl_screen.c and screen.c are now client clean (and merged :)
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2001-05-23 06:33:23 +00:00 |
varrays.h
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This is changing more then I wanted to at once, however.
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2001-06-24 09:25:55 +00:00 |
vgamodes.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
view.h
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no header includes cvar.h now
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2001-05-31 03:41:35 +00:00 |
vregset.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
winquake.h
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mingw cross compile fixes. qw-server (only, so far) compiles but does not
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2001-04-10 20:07:11 +00:00 |