quakeforge/libs
2010-03-12 10:51:07 +00:00
..
audio audit the usage of "only" 2010-01-13 06:42:26 +00:00
console win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
gamecode make sure we actually have a stack frame 2010-01-13 06:42:59 +00:00
gib audit the usage of "only" 2010-01-13 06:42:26 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models --enable-boxclip configure option and some more tweaks, I guess (been too long) 2009-12-19 04:45:01 +00:00
net win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
ruamoko Really nail down the args param in rua_obj_msg_sendv(). 2010-01-13 06:36:16 +00:00
util audit the usage of "only" 2010-01-13 06:42:26 +00:00
video audit the usage of "only" 2010-01-13 06:42:26 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00