quakeforge/libs/video/renderer/vulkan
Bill Currie eb176c37e2 [vulkan] Get brush models rendering again
The new system seems to work quite nicely with brush models, which was
the intent, but it's nice to see. Hopefully, it works well when it comes
to shadows. There's still water warp and screen shots to fix, and
fisheye to get working, as well.
2023-06-25 00:22:03 +09:00
..
shader [vulkan] Add partial support for cube maps to OIT 2023-02-14 13:24:47 +09:00
test [vulkan] Update staging test for properties2 2022-09-22 09:35:57 +09:00
vkgen [vkgen] Support custom parsing in multi-type fields 2023-06-16 18:53:37 +09:00
barrier.c [vulkan] Implement order implement transparency 2022-12-01 03:00:47 +09:00
buffer.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
capture.c [vulkan] Calculate the size of the capture buffer 2022-09-28 02:46:09 +09:00
command.c [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
debug.c [vulkan] Label renderpass and subpass sections 2022-05-07 15:45:11 +09:00
descriptor.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
device.c [vulkan] Implement most of the changes for cube rendering 2023-02-14 13:24:47 +09:00
dsmanager.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
image.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
instance.c [vulkan] Switch to using vkGetPhysicalDeviceProperties2 2022-09-22 09:35:56 +09:00
memory.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
pipeline.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
pl_output.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
pl_quake_def.plist [vulkan] Clean out old pipeline and layout refs 2023-06-24 11:53:00 +09:00
projection.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
render.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
render_load.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
resource.c [vulkan] Ensure host-visible buffers are big enough to flush 2023-03-09 10:19:24 +09:00
rp_defcube.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_deferred.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_forward.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_main_def.plist [vulkan] Get brush models rendering again 2023-06-25 00:22:03 +09:00
rp_output.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_shadow.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
scrap.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
shader.c [vulkan] Implement most of the changes for cube rendering 2023-02-14 13:24:47 +09:00
staging.c [vulkan] Make QFV_PacketCopyBuffer take destination offset 2023-01-11 11:34:22 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
vkparse.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vkparse.h [vulkan] Nuke the old render pass code from orbit 2023-06-24 10:42:27 +09:00
vkparse.plist [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
vulkan_alias.c [vulkan] Clean out old pipeline and layout refs 2023-06-24 11:53:00 +09:00
vulkan_bsp.c [vulkan] Get brush models rendering again 2023-06-25 00:22:03 +09:00
vulkan_compose.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_draw.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_iqm.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_lighting.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_main.c [vulkan] Nuke the old render pass code from orbit 2023-06-24 10:42:27 +09:00
vulkan_matrices.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_output.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_palette.c [vulkan] Use palette lookups for top/bottom colors 2022-11-15 11:53:07 +09:00
vulkan_particles.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_scene.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_sprite.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_texture.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_translucent.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_vid_common.c [vulkan] Nuke the old render pass code from orbit 2023-06-24 10:42:27 +09:00