quakeforge/libs/video/renderer/vulkan/memory.c
Bill Currie 8e658eac78 [vulkan] Correct a pile of copyright attributions
Id Software had pretty much nothing to do with the vulkan renderer (they
still get credit for code that's heavily based on the original quake
code, of course).
2022-05-04 14:44:54 +09:00

63 lines
1.8 KiB
C

/*
memory.c
Vulkan memory functions
Copyright (C) 2020 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/memory.h"
void *
QFV_MapMemory (qfv_device_t *device, VkDeviceMemory object,
VkDeviceSize offset, VkDeviceSize size)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
void *map = 0;
dfunc->vkMapMemory (dev, object, offset, size, 0, &map);
return map;
}
void
QFV_FlushMemory (qfv_device_t *device, qfv_mappedmemrangeset_t *flushRanges)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkMappedMemoryRange *ranges = alloca(sizeof (*ranges) * flushRanges->size);
for (uint32_t i = 0; i < flushRanges->size; i++) {
ranges[i].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
ranges[i].pNext = 0;
ranges[i].memory = flushRanges->a[i].object;
ranges[i].offset = flushRanges->a[i].offset;
ranges[i].size = flushRanges->a[i].size;
}
dfunc->vkFlushMappedMemoryRanges (dev, flushRanges->size, ranges);
}