quakeforge/include/QF/GLSL
Bill Currie 6abaa5ea74 Build the display list for all loaded brush models.
The entire vertex set from every model is put into one list (not yet
uploaded). chains of elements arrays are build for non-instanced models
(instanced models will have their chains built each frame).
2012-01-08 17:45:44 +09:00
..
defines.h Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
funcs.h Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
qf_alias.h Fix up alias-16 support. 2012-01-05 12:52:12 +09:00
qf_bsp.h Build the display list for all loaded brush models. 2012-01-08 17:45:44 +09:00
qf_funcs_list.h Change WANT to NEED. 2012-01-08 09:20:04 +09:00
qf_lightmap.h Implement the bulk of the lightmap code. 2012-01-07 14:53:23 +09:00
qf_textures.h Load bsp model textures as repeating mipmaps. 2012-01-07 18:05:54 +09:00
qf_vid.h Create the colormap texture. 2012-01-02 11:19:23 +09:00
types.h Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00