mirror of
https://git.code.sf.net/p/quake/quakeforge
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e9ad7b748b
This replaces *_NewMap with *_NewScene and adds SCR_NewScene to handle loading a new map (for quake) in the renderer, and will eventually be how any new scene is loaded. |
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.. | ||
curses.c | ||
debug.c | ||
editbuffer.c | ||
graphics.c | ||
main.c | ||
qwaq-cmd.c | ||
qwaq-curses.c | ||
qwaq-graphics.c | ||
term-input.c | ||
threading.c |