mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-24 20:51:35 +00:00
punchangle wasn't getting decayed for two reasons: I had forgotten to set the flag in qw, and the decayed value was not getting written to viewstate. Also, the rotation was misapplied (I had the two quaternions swapped) so punchangle was being applied to world Y instead of local Y, thus the seemingly random rolls. |
||
---|---|---|
.. | ||
include | ||
source | ||
Makemodule.am |