quakeforge/qw
Bill Currie e978234018 [qw] Fix a bunch of punchangle issues
punchangle wasn't getting decayed for two reasons: I had forgotten to
set the flag in qw, and the decayed value was not getting written to
viewstate.

Also, the rotation was misapplied (I had the two quaternions swapped) so
punchangle was being applied to world Y instead of local Y, thus the
seemingly random rolls.
2024-01-13 02:00:23 +09:00
..
include [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
source [qw] Fix a bunch of punchangle issues 2024-01-13 02:00:23 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00