quakeforge/libs
Bill Currie e978234018 [qw] Fix a bunch of punchangle issues
punchangle wasn't getting decayed for two reasons: I had forgotten to
set the flag in qw, and the decayed value was not getting written to
viewstate.

Also, the rotation was misapplied (I had the two quaternions swapped) so
punchangle was being applied to world Y instead of local Y, thus the
seemingly random rolls.
2024-01-13 02:00:23 +09:00
..
audio [sound] Flush sfx hash table on gamedir change 2024-01-13 01:03:23 +09:00
client [qw] Fix a bunch of punchangle issues 2024-01-13 02:00:23 +09:00
console [ui] Pass a data pointer to update functions 2024-01-07 11:58:01 +09:00
ecs [ecs] Don't free the name string pointer 2024-01-07 13:50:48 +09:00
gamecode Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
gib Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
models [iqm] Use 32-bit indices for large models 2024-01-09 13:36:46 +09:00
net Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Implement scroll bars 2024-01-09 09:12:29 +09:00
scene Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
ui [ui] Update mouse buttons only for button events 2024-01-09 09:58:03 +09:00
util [quakeio] Rework Qgetline to use dstring 2024-01-05 11:50:48 +09:00
video [glsl] Handle verts with no bones 2024-01-09 20:42:18 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00