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https://git.code.sf.net/p/quake/quakeforge
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6cb2cb5bdc
generice, and also more in line with the rest of quake's clipping system (ie, support the entity size selected hulls). I'm not /entirly happy with what's here, but it's a start, and the force fields in customtf work /much/ better :) |
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.. | ||
alias | ||
brush | ||
sprite | ||
.gitignore | ||
clip_hull.c | ||
gl_model_fullbright.c | ||
Makefile.am | ||
model.c |