mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-22 03:31:34 +00:00
Despite the base IQM specification not supporting blend-shapes, I think IQM will become the basis for QF's generic model representation (at least for the more advanced renderers). After my experience with .mu models (KSP) and unity mesh objects (both normal and skinned), and reviewing the IQM spec, it looks like with the addition of support for blend-shapes, IQM is actually pretty good. This is just the preliminary work to get standard IQM models loading in vulkan (seems to work, along with unloading), and they very basics into the renderer (most likely not working: not tested yet). The rest of the renderer seems to be unaffected, though, which is good.
784 lines
19 KiB
C
784 lines
19 KiB
C
/*
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vid_render_vulkan.c
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Vulkan version of the renderer
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Copyright (C) 2019 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#include "QF/cvar.h"
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#include "QF/darray.h"
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#include "QF/dstring.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/plugin/general.h"
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#include "QF/plugin/vid_render.h"
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#include "QF/Vulkan/qf_alias.h"
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#include "QF/Vulkan/qf_bsp.h"
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#include "QF/Vulkan/qf_compose.h"
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#include "QF/Vulkan/qf_draw.h"
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#include "QF/Vulkan/qf_iqm.h"
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#include "QF/Vulkan/qf_lighting.h"
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#include "QF/Vulkan/qf_lightmap.h"
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#include "QF/Vulkan/qf_main.h"
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#include "QF/Vulkan/qf_matrices.h"
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#include "QF/Vulkan/qf_particles.h"
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#include "QF/Vulkan/qf_sprite.h"
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#include "QF/Vulkan/qf_texture.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/capture.h"
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/projection.h"
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#include "QF/Vulkan/renderpass.h"
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#include "QF/Vulkan/swapchain.h"
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#include "QF/ui/view.h"
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#include "QF/scene/entity.h"
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#include "mod_internal.h"
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#include "r_internal.h"
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#include "vid_internal.h"
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#include "vid_vulkan.h"
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static vulkan_ctx_t *vulkan_ctx;
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static struct psystem_s *
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vulkan_ParticleSystem (void)
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{
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return Vulkan_ParticleSystem (vulkan_ctx);
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}
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static void
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vulkan_R_Init (void)
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{
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Vulkan_CreateStagingBuffers (vulkan_ctx);
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Vulkan_CreateSwapchain (vulkan_ctx);
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Vulkan_CreateFrames (vulkan_ctx);
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Vulkan_CreateCapture (vulkan_ctx);
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Vulkan_CreateRenderPass (vulkan_ctx);
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Vulkan_Texture_Init (vulkan_ctx);
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Vulkan_Matrix_Init (vulkan_ctx);
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Vulkan_Alias_Init (vulkan_ctx);
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Vulkan_Bsp_Init (vulkan_ctx);
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Vulkan_Particles_Init (vulkan_ctx);
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Vulkan_Sprite_Init (vulkan_ctx);
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Vulkan_Draw_Init (vulkan_ctx);
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Vulkan_Lighting_Init (vulkan_ctx);
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Vulkan_Compose_Init (vulkan_ctx);
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Skin_Init ();
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SCR_Init ();
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}
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static void
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vulkan_R_ClearState (void)
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{
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r_refdef.worldmodel = 0;
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R_ClearEfrags ();
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R_ClearDlights ();
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R_ClearParticles ();
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}
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static void
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vulkan_R_LoadSkys (const char *skyname)
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{
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Vulkan_LoadSkys (skyname, vulkan_ctx);
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}
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static void
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vulkan_R_NewMap (model_t *worldmodel, model_t **models, int num_models)
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{
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Vulkan_NewMap (worldmodel, models, num_models, vulkan_ctx);
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}
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static void
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vulkan_R_LineGraph (int x, int y, int *h_vals, int count, int height)
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{
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}
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static void
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vulkan_Draw_Character (int x, int y, unsigned ch)
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{
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Vulkan_Draw_Character (x, y, ch, vulkan_ctx);
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}
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static void
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vulkan_Draw_String (int x, int y, const char *str)
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{
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Vulkan_Draw_String (x, y, str, vulkan_ctx);
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}
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static void
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vulkan_Draw_nString (int x, int y, const char *str, int count)
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{
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Vulkan_Draw_nString (x, y, str, count, vulkan_ctx);
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}
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static void
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vulkan_Draw_AltString (int x, int y, const char *str)
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{
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Vulkan_Draw_AltString (x, y, str, vulkan_ctx);
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}
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static void
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vulkan_Draw_ConsoleBackground (int lines, byte alpha)
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{
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Vulkan_Draw_ConsoleBackground (lines, alpha, vulkan_ctx);
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}
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static void
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vulkan_Draw_Crosshair (void)
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{
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Vulkan_Draw_Crosshair (vulkan_ctx);
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}
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static void
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vulkan_Draw_CrosshairAt (int ch, int x, int y)
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{
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Vulkan_Draw_CrosshairAt (ch, x, y, vulkan_ctx);
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}
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static void
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vulkan_Draw_TileClear (int x, int y, int w, int h)
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{
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Vulkan_Draw_TileClear (x, y, w, h, vulkan_ctx);
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}
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static void
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vulkan_Draw_Fill (int x, int y, int w, int h, int c)
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{
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Vulkan_Draw_Fill (x, y, w, h, c, vulkan_ctx);
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}
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static void
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vulkan_Draw_TextBox (int x, int y, int width, int lines, byte alpha)
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{
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Vulkan_Draw_TextBox (x, y, width, lines, alpha, vulkan_ctx);
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}
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static void
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vulkan_Draw_FadeScreen (void)
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{
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Vulkan_Draw_FadeScreen (vulkan_ctx);
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}
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static void
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vulkan_Draw_BlendScreen (quat_t color)
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{
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Vulkan_Draw_BlendScreen (color, vulkan_ctx);
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}
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static qpic_t *
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vulkan_Draw_CachePic (const char *path, qboolean alpha)
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{
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return Vulkan_Draw_CachePic (path, alpha, vulkan_ctx);
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}
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static void
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vulkan_Draw_UncachePic (const char *path)
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{
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Vulkan_Draw_UncachePic (path, vulkan_ctx);
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}
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static qpic_t *
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vulkan_Draw_MakePic (int width, int height, const byte *data)
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{
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return Vulkan_Draw_MakePic (width, height, data, vulkan_ctx);
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}
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static void
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vulkan_Draw_DestroyPic (qpic_t *pic)
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{
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Vulkan_Draw_DestroyPic (pic, vulkan_ctx);
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}
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static qpic_t *
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vulkan_Draw_PicFromWad (const char *name)
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{
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return Vulkan_Draw_PicFromWad (name, vulkan_ctx);
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}
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static void
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vulkan_Draw_Pic (int x, int y, qpic_t *pic)
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{
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Vulkan_Draw_Pic (x, y, pic, vulkan_ctx);
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}
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static void
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vulkan_Draw_Picf (float x, float y, qpic_t *pic)
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{
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Vulkan_Draw_Picf (x, y, pic, vulkan_ctx);
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}
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static void
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vulkan_Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height)
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{
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Vulkan_Draw_SubPic (x, y, pic, srcx, srcy, width, height, vulkan_ctx);
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}
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static void
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vulkan_begin_frame (void)
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{
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uint32_t imageIndex = 0;
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qfv_device_t *device = vulkan_ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkDevice dev = device->dev;
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__auto_type frame = &vulkan_ctx->frames.a[vulkan_ctx->curFrame];
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dfunc->vkWaitForFences (dev, 1, &frame->fence, VK_TRUE, 2000000000);
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QFV_AcquireNextImage (vulkan_ctx->swapchain,
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frame->imageAvailableSemaphore,
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0, &imageIndex);
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vulkan_ctx->swapImageIndex = imageIndex;
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}
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static void
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vulkan_render_view (void)
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{
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__auto_type frame = &vulkan_ctx->frames.a[vulkan_ctx->curFrame];
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uint32_t imageIndex = vulkan_ctx->swapImageIndex;
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for (size_t i = 0; i < vulkan_ctx->renderPasses.size; i++) {
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__auto_type rp = vulkan_ctx->renderPasses.a[i];
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__auto_type rpFrame = &rp->frames.a[vulkan_ctx->curFrame];
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frame->framebuffer = rp->framebuffers->a[imageIndex];
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rp->draw (rpFrame);
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}
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}
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static void
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vulkan_draw_entities (entqueue_t *queue)
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{
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__auto_type frame = &vulkan_ctx->frames.a[vulkan_ctx->curFrame];
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uint32_t imageIndex = vulkan_ctx->swapImageIndex;
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for (size_t i = 0; i < vulkan_ctx->renderPasses.size; i++) {
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__auto_type rp = vulkan_ctx->renderPasses.a[i];
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__auto_type rpFrame = &rp->frames.a[vulkan_ctx->curFrame];
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frame->framebuffer = rp->framebuffers->a[imageIndex];
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Vulkan_RenderEntities (queue, rpFrame);
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}
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}
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static void
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vulkan_draw_particles (struct psystem_s *psystem)
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{
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}
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static void
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vulkan_draw_transparent (void)
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{
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}
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static void
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vulkan_post_process (framebuffer_t *src)
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{
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}
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static void
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vulkan_set_2d (int scaled)
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{
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//FIXME this should not be done every frame
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__auto_type mctx = vulkan_ctx->matrix_context;
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__auto_type mat = &mctx->matrices;
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int width = vid.conview->xlen; //FIXME vid
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int height = vid.conview->ylen;
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QFV_Orthographic (mat->Projection2d, 0, width, 0, height, 0, 99999);
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mctx->dirty = mctx->frames.size;
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}
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static void
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vulkan_end_frame (void)
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{
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qfv_device_t *device = vulkan_ctx->device;
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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qfv_queue_t *queue = &device->queue;
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__auto_type frame = &vulkan_ctx->frames.a[vulkan_ctx->curFrame];
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uint32_t imageIndex = vulkan_ctx->swapImageIndex;
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VkCommandBufferBeginInfo beginInfo
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= { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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VkRenderPassBeginInfo renderPassInfo = {
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.renderArea = { {0, 0}, vulkan_ctx->swapchain->extent },
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};
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dfunc->vkBeginCommandBuffer (frame->cmdBuffer, &beginInfo);
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for (size_t i = 0; i < vulkan_ctx->renderPasses.size; i++) {
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__auto_type rp = vulkan_ctx->renderPasses.a[i];
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__auto_type rpFrame = &rp->frames.a[vulkan_ctx->curFrame];
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if (rpFrame->renderpass) {
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renderPassInfo.framebuffer = frame->framebuffer,
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renderPassInfo.renderPass = rp->renderpass;
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renderPassInfo.clearValueCount = rp->clearValues->size;
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renderPassInfo.pClearValues = rp->clearValues->a;
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dfunc->vkCmdBeginRenderPass (frame->cmdBuffer, &renderPassInfo,
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rpFrame->subpassContents);
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for (int j = 0; j < rpFrame->subpassCount; j++) {
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__auto_type cmdSet = &rpFrame->subpassCmdSets[j];
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if (cmdSet->size) {
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dfunc->vkCmdExecuteCommands (frame->cmdBuffer,
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cmdSet->size, cmdSet->a);
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}
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// reset for next time around
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cmdSet->size = 0;
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//Regardless of whether any commands were submitted for this
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//subpass, must step through each and every subpass, otherwise
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//the attachments won't be transitioned correctly.
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if (j < rpFrame->subpassCount - 1) {
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dfunc->vkCmdNextSubpass (frame->cmdBuffer,
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rpFrame->subpassContents);
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}
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}
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dfunc->vkCmdEndRenderPass (frame->cmdBuffer);
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} else {
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for (int j = 0; j < rpFrame->subpassCount; j++) {
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__auto_type cmdSet = &rpFrame->subpassCmdSets[j];
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if (cmdSet->size) {
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dfunc->vkCmdExecuteCommands (frame->cmdBuffer,
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cmdSet->size, cmdSet->a);
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}
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// reset for next time around
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cmdSet->size = 0;
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}
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}
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}
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if (vulkan_ctx->capture_callback) {
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VkImage srcImage = vulkan_ctx->swapchain->images->a[imageIndex];
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VkCommandBuffer cmd = QFV_CaptureImage (vulkan_ctx->capture, srcImage,
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vulkan_ctx->curFrame);
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dfunc->vkCmdExecuteCommands (frame->cmdBuffer, 1, &cmd);
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}
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dfunc->vkEndCommandBuffer (frame->cmdBuffer);
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VkPipelineStageFlags waitStage
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= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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VkSubmitInfo submitInfo = {
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VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
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1, &frame->imageAvailableSemaphore, &waitStage,
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1, &frame->cmdBuffer,
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1, &frame->renderDoneSemaphore,
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};
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dfunc->vkResetFences (dev, 1, &frame->fence);
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dfunc->vkQueueSubmit (queue->queue, 1, &submitInfo, frame->fence);
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if (vulkan_ctx->capture_callback) {
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//FIXME look into "threading" this rather than waiting here
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dfunc->vkWaitForFences (device->dev, 1, &frame->fence, VK_TRUE,
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1000000000ull);
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vulkan_ctx->capture_callback (QFV_CaptureData (vulkan_ctx->capture,
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vulkan_ctx->curFrame),
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vulkan_ctx->capture->extent.width,
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vulkan_ctx->capture->extent.height);
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vulkan_ctx->capture_callback = 0;
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}
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VkPresentInfoKHR presentInfo = {
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VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, 0,
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1, &frame->renderDoneSemaphore,
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1, &vulkan_ctx->swapchain->swapchain, &imageIndex,
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0
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};
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dfunc->vkQueuePresentKHR (queue->queue, &presentInfo);
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vulkan_ctx->curFrame++;
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vulkan_ctx->curFrame %= vulkan_ctx->frames.size;
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}
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static framebuffer_t *
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vulkan_create_cube_map (int size)
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{
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return 0;
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}
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static framebuffer_t *
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vulkan_create_frame_buffer (int width, int height)
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{
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return 0;
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}
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static void
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vulkan_bind_framebuffer (framebuffer_t *framebuffer)
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{
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}
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static void
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vulkan_set_viewport (const vrect_t *view)
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{
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}
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static void
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vulkan_set_fov (float x, float y)
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{
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if (!vulkan_ctx || !vulkan_ctx->matrix_context) {
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return;
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}
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__auto_type mctx = vulkan_ctx->matrix_context;
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__auto_type mat = &mctx->matrices;
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QFV_PerspectiveTan (mat->Projection3d, x, y);
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mctx->dirty = mctx->frames.size;
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}
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static int
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is_bgr (VkFormat format)
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{
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return (format >= VK_FORMAT_B8G8R8A8_UNORM
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&& format <= VK_FORMAT_B8G8R8A8_SRGB);
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}
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static void
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capture_screenshot (const byte *data, int width, int height)
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{
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int count = width * height;
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tex_t *tex = malloc (sizeof (tex_t) + count * 3);
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if (tex) {
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tex->data = (byte *) (tex + 1);
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tex->flagbits = 0;
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tex->width = width;
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tex->height = height;
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tex->format = tex_rgb;
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tex->palette = 0;
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tex->flagbits = 0;
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tex->loaded = 1;
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if (!vulkan_ctx->capture->canBlit ||
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is_bgr (vulkan_ctx->swapchain->format)) {
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tex->bgr = 1;
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}
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const byte *src = data;
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byte *dst = tex->data;
|
|
for (int count = width * height; count-- > 0; ) {
|
|
*dst++ = *src++;
|
|
*dst++ = *src++;
|
|
*dst++ = *src++;
|
|
src++;
|
|
}
|
|
}
|
|
capfunc_t callback = vulkan_ctx->capture_complete;
|
|
callback (tex, vulkan_ctx->capture_complete_data);;
|
|
}
|
|
|
|
static void
|
|
vulkan_capture_screen (capfunc_t callback, void *data)
|
|
{
|
|
if (!vulkan_ctx->capture) {
|
|
Sys_Printf ("Capture not supported\n");
|
|
callback (0, data);
|
|
return;
|
|
}
|
|
vulkan_ctx->capture_callback = capture_screenshot;
|
|
vulkan_ctx->capture_complete = callback;
|
|
vulkan_ctx->capture_complete_data = data;
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_LoadLighting (model_t *mod, bsp_t *bsp)
|
|
{
|
|
Vulkan_Mod_LoadLighting (mod, bsp, vulkan_ctx);
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_SubdivideSurface (model_t *mod, msurface_t *fa)
|
|
{
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_ProcessTexture (model_t *mod, texture_t *tx)
|
|
{
|
|
Vulkan_Mod_ProcessTexture (mod, tx, vulkan_ctx);
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_MakeAliasModelDisplayLists (mod_alias_ctx_t *alias_ctx,
|
|
void *_m, int _s, int extra)
|
|
{
|
|
Vulkan_Mod_MakeAliasModelDisplayLists (alias_ctx, _m, _s, extra,
|
|
vulkan_ctx);
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_LoadAllSkins (mod_alias_ctx_t *alias_ctx)
|
|
{
|
|
Vulkan_Mod_LoadAllSkins (alias_ctx, vulkan_ctx);
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_FinalizeAliasModel (mod_alias_ctx_t *alias_ctx)
|
|
{
|
|
Vulkan_Mod_FinalizeAliasModel (alias_ctx, vulkan_ctx);
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_LoadExternalSkins (mod_alias_ctx_t *alias_ctx)
|
|
{
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_IQMFinish (model_t *mod)
|
|
{
|
|
Vulkan_Mod_IQMFinish (mod, vulkan_ctx);
|
|
}
|
|
|
|
static void
|
|
vulkan_Mod_SpriteLoadFrames (mod_sprite_ctx_t *sprite_ctx)
|
|
{
|
|
Vulkan_Mod_SpriteLoadFrames (sprite_ctx, vulkan_ctx);
|
|
}
|
|
|
|
static void
|
|
vulkan_Skin_SetupSkin (struct skin_s *skin, int cmap)
|
|
{
|
|
}
|
|
|
|
static void
|
|
vulkan_Skin_ProcessTranslation (int cmap, const byte *translation)
|
|
{
|
|
}
|
|
|
|
static void
|
|
vulkan_Skin_InitTranslations (void)
|
|
{
|
|
}
|
|
|
|
static void
|
|
set_palette (void *data, const byte *palette)
|
|
{
|
|
//FIXME really don't want this here: need an application domain
|
|
//so Quake can be separated from QuakeForge (ie, Quake itself becomes
|
|
//an app using the QuakeForge engine)
|
|
}
|
|
|
|
static void
|
|
vulkan_vid_render_choose_visual (void *data)
|
|
{
|
|
Vulkan_CreateDevice (vulkan_ctx);
|
|
if (!vulkan_ctx->device) {
|
|
Sys_Error ("Unable to create Vulkan device.%s",
|
|
vulkan_use_validation ? ""
|
|
: "\nSet vulkan_use_validation for details");
|
|
}
|
|
vulkan_ctx->choose_visual (vulkan_ctx);
|
|
vulkan_ctx->cmdpool = QFV_CreateCommandPool (vulkan_ctx->device,
|
|
vulkan_ctx->device->queue.queueFamily,
|
|
0, 1);
|
|
__auto_type cmdset = QFV_AllocCommandBufferSet (1, alloca);
|
|
QFV_AllocateCommandBuffers (vulkan_ctx->device, vulkan_ctx->cmdpool, 0,
|
|
cmdset);
|
|
vulkan_ctx->cmdbuffer = cmdset->a[0];
|
|
vulkan_ctx->fence = QFV_CreateFence (vulkan_ctx->device, 1);
|
|
Sys_MaskPrintf (SYS_vulkan, "vk choose visual %p %p %d %#zx\n",
|
|
vulkan_ctx->device->dev, vulkan_ctx->device->queue.queue,
|
|
vulkan_ctx->device->queue.queueFamily,
|
|
(size_t) vulkan_ctx->cmdpool);
|
|
}
|
|
|
|
static void
|
|
vulkan_vid_render_create_context (void *data)
|
|
{
|
|
vulkan_ctx->create_window (vulkan_ctx);
|
|
vulkan_ctx->surface = vulkan_ctx->create_surface (vulkan_ctx);
|
|
Sys_MaskPrintf (SYS_vulkan, "vk create context %#zx\n",
|
|
(size_t) vulkan_ctx->surface);
|
|
}
|
|
|
|
static vid_model_funcs_t model_funcs = {
|
|
sizeof (vulktex_t) + 2 * sizeof (qfv_tex_t),
|
|
vulkan_Mod_LoadLighting,
|
|
vulkan_Mod_SubdivideSurface,
|
|
vulkan_Mod_ProcessTexture,
|
|
|
|
Mod_LoadIQM,
|
|
Mod_LoadAliasModel,
|
|
Mod_LoadSpriteModel,
|
|
|
|
vulkan_Mod_MakeAliasModelDisplayLists,
|
|
vulkan_Mod_LoadAllSkins,
|
|
vulkan_Mod_FinalizeAliasModel,
|
|
vulkan_Mod_LoadExternalSkins,
|
|
vulkan_Mod_IQMFinish,
|
|
0,
|
|
vulkan_Mod_SpriteLoadFrames,
|
|
|
|
Skin_SetColormap,
|
|
Skin_SetSkin,
|
|
vulkan_Skin_SetupSkin,
|
|
Skin_SetTranslation,
|
|
vulkan_Skin_ProcessTranslation,
|
|
vulkan_Skin_InitTranslations,
|
|
};
|
|
|
|
static void
|
|
vulkan_vid_render_init (void)
|
|
{
|
|
if (!vr_data.vid->vid_internal->vulkan_context) {
|
|
Sys_Error ("Sorry, Vulkan not supported by this program.");
|
|
}
|
|
vulkan_ctx = vr_data.vid->vid_internal->vulkan_context ();
|
|
vulkan_ctx->load_vulkan (vulkan_ctx);
|
|
|
|
Vulkan_Init_Common (vulkan_ctx);
|
|
|
|
vr_data.vid->vid_internal->data = vulkan_ctx;
|
|
vr_data.vid->vid_internal->set_palette = set_palette;
|
|
vr_data.vid->vid_internal->choose_visual = vulkan_vid_render_choose_visual;
|
|
vr_data.vid->vid_internal->create_context = vulkan_vid_render_create_context;
|
|
|
|
vr_funcs = &vulkan_vid_render_funcs;
|
|
m_funcs = &model_funcs;
|
|
}
|
|
|
|
static void
|
|
vulkan_vid_render_shutdown (void)
|
|
{
|
|
if (!vulkan_ctx || !vulkan_ctx->device) {
|
|
return;
|
|
}
|
|
qfv_device_t *device = vulkan_ctx->device;
|
|
qfv_devfuncs_t *df = device->funcs;
|
|
VkDevice dev = device->dev;
|
|
QFV_DeviceWaitIdle (device);
|
|
df->vkDestroyFence (dev, vulkan_ctx->fence, 0);
|
|
df->vkDestroyCommandPool (dev, vulkan_ctx->cmdpool, 0);
|
|
|
|
Vulkan_Compose_Shutdown (vulkan_ctx);
|
|
Vulkan_Lighting_Shutdown (vulkan_ctx);
|
|
Vulkan_Draw_Shutdown (vulkan_ctx);
|
|
Vulkan_Sprite_Shutdown (vulkan_ctx);
|
|
Vulkan_Particles_Shutdown (vulkan_ctx);
|
|
Vulkan_Bsp_Shutdown (vulkan_ctx);
|
|
Vulkan_Alias_Shutdown (vulkan_ctx);
|
|
Vulkan_Matrix_Shutdown (vulkan_ctx);
|
|
|
|
Mod_ClearAll ();
|
|
Vulkan_Texture_Shutdown (vulkan_ctx);
|
|
Vulkan_DestroyRenderPasses (vulkan_ctx);
|
|
Vulkan_Shutdown_Common (vulkan_ctx);
|
|
}
|
|
|
|
vid_render_funcs_t vulkan_vid_render_funcs = {
|
|
vulkan_vid_render_init,
|
|
vulkan_Draw_Character,
|
|
vulkan_Draw_String,
|
|
vulkan_Draw_nString,
|
|
vulkan_Draw_AltString,
|
|
vulkan_Draw_ConsoleBackground,
|
|
vulkan_Draw_Crosshair,
|
|
vulkan_Draw_CrosshairAt,
|
|
vulkan_Draw_TileClear,
|
|
vulkan_Draw_Fill,
|
|
vulkan_Draw_TextBox,
|
|
vulkan_Draw_FadeScreen,
|
|
vulkan_Draw_BlendScreen,
|
|
vulkan_Draw_CachePic,
|
|
vulkan_Draw_UncachePic,
|
|
vulkan_Draw_MakePic,
|
|
vulkan_Draw_DestroyPic,
|
|
vulkan_Draw_PicFromWad,
|
|
vulkan_Draw_Pic,
|
|
vulkan_Draw_Picf,
|
|
vulkan_Draw_SubPic,
|
|
|
|
vulkan_ParticleSystem,
|
|
vulkan_R_Init,
|
|
vulkan_R_ClearState,
|
|
vulkan_R_LoadSkys,
|
|
vulkan_R_NewMap,
|
|
vulkan_R_LineGraph,
|
|
vulkan_begin_frame,
|
|
vulkan_render_view,
|
|
vulkan_draw_entities,
|
|
vulkan_draw_particles,
|
|
vulkan_draw_transparent,
|
|
vulkan_post_process,
|
|
vulkan_set_2d,
|
|
vulkan_end_frame,
|
|
|
|
vulkan_create_cube_map,
|
|
vulkan_create_frame_buffer,
|
|
vulkan_bind_framebuffer,
|
|
vulkan_set_viewport,
|
|
vulkan_set_fov,
|
|
|
|
vulkan_capture_screen,
|
|
|
|
&model_funcs
|
|
};
|
|
|
|
static general_funcs_t plugin_info_general_funcs = {
|
|
.shutdown = vulkan_vid_render_shutdown,
|
|
};
|
|
|
|
static general_data_t plugin_info_general_data;
|
|
|
|
static plugin_funcs_t plugin_info_funcs = {
|
|
.general = &plugin_info_general_funcs,
|
|
.vid_render = &vulkan_vid_render_funcs,
|
|
};
|
|
|
|
static plugin_data_t plugin_info_data = {
|
|
.general = &plugin_info_general_data,
|
|
.vid_render = &vid_render_data,
|
|
};
|
|
|
|
static plugin_t plugin_info = {
|
|
qfp_vid_render,
|
|
0,
|
|
QFPLUGIN_VERSION,
|
|
"0.1",
|
|
"Vulkan Renderer",
|
|
"Copyright (C) 1996-1997 Id Software, Inc.\n"
|
|
"Copyright (C) 1999-2019 contributors of the QuakeForge project\n"
|
|
"Please see the file \"AUTHORS\" for a list of contributors",
|
|
&plugin_info_funcs,
|
|
&plugin_info_data,
|
|
};
|
|
|
|
PLUGIN_INFO(vid_render, vulkan)
|
|
{
|
|
return &plugin_info;
|
|
}
|