quakeforge/include
Bill Currie f9a384ffd4 Make simple gravity acceleration framerate independent.
Now it doesn't matter if you get 22 fps or 72, you jump the same height,
which actually happens to be slightly higher than the previous 72fps jump.
Effectively, you jump the height you would if you got infinite fps ;)
2012-04-28 14:54:58 +09:00
..
QF Add support for half floats. 2012-04-26 20:55:11 +09:00
qw Make simple gravity acceleration framerate independent. 2012-04-28 14:54:58 +09:00
win32 zixthree's Microsoft Visual C++ 2005 Express Support 2010-11-21 15:29:57 +09:00
adivtab.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
alsa_funcs_list.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
anorm_dots.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
anorms.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
asm_draw.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
asm_i386.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block8.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block16.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
buildnum.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
clview.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
compat.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_sdl.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_x11.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_iface.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_ifacea.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_local.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
dga_check.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
exp.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
garbage.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
getopt.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
gib_buffer.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_builtin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_classes.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_execute.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_function.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_handle.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_object.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_parse.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_process.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_regex.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_semantics.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_thread.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_tree.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_vars.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_warp_sin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_win.h Fix win32 (mingw) builds. 2012-02-07 20:18:23 +09:00
logos.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
mod_internal.h Fix the sprite model loader for plugins. 2012-04-11 14:58:55 +09:00
net_dgrm.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_loop.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_udp.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_vcr.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_wins.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netchan.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netmain.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
noisetextures.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
old_keys.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ops.h Removed the 'random' GIB builtin and replaced it with the rand() math 2003-02-23 22:14:07 +00:00
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qstring.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
quakeasm.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_cvar.h Make some progress in getting static plugins to link. 2012-04-11 14:58:54 +09:00
r_dynamic.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_internal.h Connect up palette setting for gl and glsl. 2012-04-12 13:57:05 +09:00
r_local.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_screen.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_shared.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
regex.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
rua_internal.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sbar.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin_stencil.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
snd_internal.h Fix some doxygen issues. 2012-04-22 22:20:45 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vgamodes.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vid_internal.h Connect up palette setting for gl and glsl. 2012-04-12 13:57:05 +09:00
vregset.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winquake.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
world.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00