quakeforge/libs/video/targets
Bill Currie e81d690b51 [input] Create QF input library using keys.c
This refactors (as such) keys.c so that it no longer depends on console
or gib, and pulls keys out of video targets. The eventual plan is to
move all high-level general input handling into libQFinput, and probably
low-level (eg, /dev/input handling for joysticks etc on Linux).

Fixes #8
2021-07-05 16:26:07 +09:00
..
context_sdl.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
context_win.c [vid] Make windows vid init conform to QF's method 2021-03-31 15:50:10 +09:00
context_x11.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
dga_check.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
fbset.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fbset_modes_l.l various gcc 4.3 fixes 2008-07-19 05:40:57 +00:00
fbset_modes_y.y And a few more bits of whitespace. 2012-05-23 08:21:27 +09:00
in_common.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
in_event.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_fbdev.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_sdl.c Use callbacks for key repeat control. 2013-01-16 19:48:54 +09:00
in_svgalib.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
in_win.c [vid] Clean up windows video code a bit 2021-03-31 15:10:35 +09:00
in_x11.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
joy.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
joy_linux.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
joy_null.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
joy_win.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00
vid.c [vid,render] Clean up fov and aspect 2021-04-01 19:17:19 +09:00
vid_3dfxsvga.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vid_fbdev.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vid_sdl.c Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
vid_sdl_gl.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vid_sdl_sw.c [vid] Clean up sdl some more 2021-03-31 15:10:51 +09:00
vid_svgalib.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vid_win.c [vid,render] Clean up fov and aspect 2021-04-01 19:17:19 +09:00
vid_win_gl.c [vid] Set pixel format for OpenGL 2021-03-31 16:25:19 +09:00
vid_win_sw.c [vid] Clean up windows video code a bit 2021-03-31 15:10:35 +09:00
vid_win_vulkan.c [vulkan] Move viewport and scissor into vulkan_ctx 2021-04-01 11:44:30 +09:00
vid_x11.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vid_x11_gl.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vid_x11_sw.c [vid] Remove redundant call to VID_InitBuffers 2021-03-31 15:11:31 +09:00
vid_x11_vulkan.c [vulkan] Move viewport and scissor into vulkan_ctx 2021-04-01 11:44:30 +09:00