quakeforge/libs
Bill Currie e784754a11 Disable the gl_triplebuffer check in glsl.
It doesn't seem to have any useful effect in QF (even before the plugin
project) other than setting the number of frames to update. I'm not sure if
it's a useless variable or one where the user is supposed to match it to
the system configuration. Anyway, with this, the glsl plugin now works.
2012-04-12 14:40:02 +09:00
..
audio Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
console Use r_funcs in the client console plugin. 2012-04-11 16:38:15 +09:00
gamecode Link QFgamecode directly into QFruamoko. 2012-02-13 15:05:31 +09:00
gib Fix a buffer overflow. 2012-04-11 14:56:49 +09:00
image Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
models Fix the sprite model loader for plugins. 2012-04-11 14:58:55 +09:00
net Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Move bi_gib.c from ruamoko to gib. 2012-02-09 10:00:54 +09:00
util Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
video Disable the gl_triplebuffer check in glsl. 2012-04-12 14:40:02 +09:00
Makefile.am Update to reflect the new dependency status. 2012-02-13 16:25:22 +09:00