quakeforge/libs/video
Bill Currie e69a583f1b Work around a bug in mesa.
Since I'm not specifying the api when creating my context, mesa is giving
me GL2. This is fair enough, but in GL2, vertex attribute 0 is the vertex
position. This too, is fair enough. The problem is, mesa is assigning 0 to
my vcolor attribute and thus I can't set it. The work around is simply to
swap the declaration order of vcolor and vertex (this really shouldn't work
eiter, I suspect).
2011-12-28 20:43:56 +09:00
..
renderer Work around a bug in mesa. 2011-12-28 20:43:56 +09:00
targets Fix reading of GL_CURRENT_VERTEX_ATTRIB. 2011-12-28 20:41:26 +09:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00