.. |
barrier.h
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[vulkan] Make some headers order-indepenedent
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2022-05-04 13:55:56 +09:00 |
buffer.h
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[vulkan] Make some headers order-indepenedent
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2022-05-04 13:55:56 +09:00 |
capture.h
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[vulkan] Invalidate mapped capture image memory
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2022-04-01 16:19:10 +09:00 |
command.h
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[vulkan] Split out the push constants helper
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2021-12-24 06:45:13 +09:00 |
cvars.h
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
debug.h
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[vulkan] Label renderpass and subpass sections
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2022-05-07 15:45:11 +09:00 |
descriptor.h
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Sanitize descriptors
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2020-02-18 21:18:03 +09:00 |
device.h
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[vulkan] Make device.h more include-order independent
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2021-12-24 06:45:13 +09:00 |
funclist.h
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[vulkan] Invalidate mapped capture image memory
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2022-04-01 16:19:10 +09:00 |
image.h
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[vulkan] Allow QFV_ImageFormat to select unorm or srgb
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2022-05-08 14:15:20 +09:00 |
instance.h
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[vulkan] Add a debug stack to the vulkan instance
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2021-11-30 18:10:48 +09:00 |
memory.h
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
pipeline.h
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[vulkan] Destroy pipeline on shutdown
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2021-01-05 23:54:22 +09:00 |
projection.h
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[renderer] Clean up FOV and viewport handling
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2022-03-30 14:55:32 +09:00 |
qf_alias.h
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[model] Make alias skin loading a batch operation
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2022-04-04 15:38:27 +09:00 |
qf_bsp.h
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[vulkan] Update the sky matrix
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2022-02-18 13:29:41 +09:00 |
qf_compose.h
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[vulkan] Fix some mostly harmless typos
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2021-12-24 06:45:13 +09:00 |
qf_draw.h
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
qf_iqm.h
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[vulkan] Get IQM rendering working
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2022-05-07 10:14:22 +09:00 |
qf_lighting.h
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[vulkan] Move non-specific lighting code out of Vulkan
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2022-05-05 23:49:30 +09:00 |
qf_lightmap.h
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[renderer] Clean up most uses of currententity
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2022-03-11 15:07:38 +09:00 |
qf_main.h
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[renderer] Use scene_t to set the model data
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2022-05-05 14:46:02 +09:00 |
qf_matrices.h
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[renderer] Clean up FOV and viewport handling
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2022-03-30 14:55:32 +09:00 |
qf_model.h
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[vulkan] Make a lot of progress for brush models
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2021-01-20 01:28:54 +09:00 |
qf_particles.h
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[vulkan] Build particle buffers
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2021-12-24 06:45:13 +09:00 |
qf_sprite.h
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[vulkan] Clean up a pile of C&P fluff
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2021-12-24 06:45:13 +09:00 |
qf_texture.h
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[vulkan] Abandon bindless rendering
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2021-12-24 06:45:13 +09:00 |
qf_vid.h
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[vulkan] Add entity labels to command queues
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2022-05-07 15:45:11 +09:00 |
renderpass.h
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[vulkan] Label renderpass and subpass sections
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2022-05-07 15:45:11 +09:00 |
resource.h
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[vulkan] Add a mini resource subsystem
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2022-05-04 13:59:38 +09:00 |
scrap.h
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[vulkan] Clean up a lot of unnecessary includes
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2022-03-30 15:54:07 +09:00 |
shader.h
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
staging.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
swapchain.h
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |