quakeforge/libs/video/renderer
Bill Currie e5932d1f92 [vulkan] Support Vulkan's pNext in vkparse/vkgen
The real reason for the delay in implementing support for pNext is I
didn't know how to approach it at the time, but with the experience I've
gained using and modifying vkparse, the solution turned out to be fairly
simple. This allows for the use of various extensions (eg, multiview,
which was used for testing, though none of the hookup is in this
commit). No checking is done on the struct type being valid other than
it must be of a chainable type (ie, have its own pNext).
2022-09-22 09:35:56 +09:00
..
gl [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
glsl [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
sw [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
vulkan [vulkan] Support Vulkan's pNext in vkparse/vkgen 2022-09-22 09:35:56 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [vulkan] Support Vulkan's pNext in vkparse/vkgen 2022-09-22 09:35:56 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
r_bsp.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_cvar.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Fix some non-static linking issues 2022-03-09 06:55:31 +09:00
r_graph.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_init.c [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
r_iqm.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_light.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_main.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_part.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_progs.c [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
r_scrap.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
r_screen.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
vid_common.c [renderer] Clean up particles a little 2022-03-29 14:43:38 +09:00
vid_render_gl.c [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
vid_render_glsl.c [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
vid_render_sw.c [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
vid_render_vulkan.c [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00