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https://git.code.sf.net/p/quake/quakeforge
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e5708100bb
This makes it easy to add resource nodes defining contextually named resources. It is already used for shaders, set layouts, and pipeline layouts. |
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.. | ||
buffer.h | ||
command.h | ||
cvars.h | ||
descriptor.h | ||
device.h | ||
funclist.h | ||
image.h | ||
instance.h | ||
memory.h | ||
pipeline.h | ||
qf_draw.h | ||
qf_vid.h | ||
renderpass.h | ||
shader.h | ||
swapchain.h |