quakeforge/libs/video/renderer/vulkan/vulkan_vid_common.c
Bill Currie e4f75791ce [vulkan] Clean up some tangled dependencies
Dependencies on vkparse.hinc were spreading through the code which I
didn't want as that removes a lot of the automation from the automake
files. This keeps all parser code internal to vkparse.c's scope, and any
accesses required for enum and struct (not yet) definitions can be
fetched by name.
2021-01-04 17:26:39 +09:00

481 lines
14 KiB
C

/*
vid_common_vulkan.c
Common Vulkan video driver functions
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2019 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cexpr.h"
#include "QF/cmem.h"
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/input.h"
#include "QF/mathlib.h"
#include "QF/qargs.h"
#include "QF/qfplist.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/command.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/renderpass.h"
#include "QF/Vulkan/shader.h"
#include "QF/Vulkan/swapchain.h"
#include "compat.h"
#include "d_iface.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
#include "vkparse.h"
static const char quakeforge_pipeline[] =
#include "libs/video/renderer/vulkan/qfpipeline.plc"
;
cvar_t *vulkan_presentation_mode;
cvar_t *msaaSamples;
static void
vulkan_presentation_mode_f (cvar_t *var)
{
if (!strcmp (var->string, "immediate")) {
var->int_val = VK_PRESENT_MODE_IMMEDIATE_KHR;
} else if (!strcmp (var->string, "fifo")) {
var->int_val = VK_PRESENT_MODE_FIFO_KHR;
} else if (!strcmp (var->string, "relaxed")) {
var->int_val = VK_PRESENT_MODE_FIFO_RELAXED_KHR;
} else if (!strcmp (var->string, "mailbox")) {
var->int_val = VK_PRESENT_MODE_MAILBOX_KHR;
} else {
Sys_Printf ("Invalid presentation mode, using fifo\n");
var->int_val = VK_PRESENT_MODE_FIFO_KHR;
}
}
static void
msaaSamples_f (cvar_t *var)
{
exprctx_t context = {};
context.memsuper = new_memsuper();
if (cexpr_parse_enum (QFV_GetEnum ("VkSampleCountFlagBits"), var->string,
&context, &var->int_val)) {
Sys_Printf ("Invalid MSAA samples, using 1\n");
var->int_val = VK_SAMPLE_COUNT_1_BIT;
}
delete_memsuper (context.memsuper);
}
static void
Vulkan_Init_Cvars (void)
{
vulkan_use_validation = Cvar_Get ("vulkan_use_validation", "1", CVAR_NONE,
0,
"enable LunarG Standard Validation "
"Layer if available (requires instance "
"restart).");
// FIXME implement fallback choices (instead of just fifo)
vulkan_presentation_mode = Cvar_Get ("vulkan_presentation_mode", "mailbox",
CVAR_NONE, vulkan_presentation_mode_f,
"desired presentation mode (may fall "
"back to fifo).");
msaaSamples = Cvar_Get ("msaaSamples", "VK_SAMPLE_COUNT_1_BIT",
CVAR_NONE, msaaSamples_f,
"desired MSAA sample size.");
}
static const char *instance_extensions[] = {
VK_KHR_SURFACE_EXTENSION_NAME,
0,
};
static const char *device_extensions[] = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
0,
};
void
Vulkan_Init_Common (vulkan_ctx_t *ctx)
{
Sys_Printf ("Vulkan_Init_Common\n");
QFV_InitParse ();
Vulkan_Init_Cvars ();
ctx->instance = QFV_CreateInstance (ctx, PACKAGE_STRING, 0x000702ff, 0, instance_extensions);//FIXME version
}
void
Vulkan_Shutdown_Common (vulkan_ctx_t *ctx)
{
if (ctx->framebuffers.size) {
Vulkan_DestroyFramebuffers (ctx);
}
if (ctx->renderpass.colorImage) {
Vulkan_DestroyRenderPass (ctx);
}
if (ctx->swapchain) {
QFV_DestroySwapchain (ctx->swapchain);
}
ctx->instance->funcs->vkDestroySurfaceKHR (ctx->instance->instance,
ctx->surface, 0);
if (ctx->device) {
QFV_DestroyDevice (ctx->device);
}
if (ctx->instance) {
QFV_DestroyInstance (ctx->instance);
}
ctx->instance = 0;
ctx->unload_vulkan (ctx);
}
void
Vulkan_CreateDevice (vulkan_ctx_t *ctx)
{
ctx->device = QFV_CreateDevice (ctx, device_extensions);
}
void
Vulkan_CreateSwapchain (vulkan_ctx_t *ctx)
{
VkSwapchainKHR old_swapchain = 0;
if (ctx->swapchain) {
old_swapchain = ctx->swapchain->swapchain;
free (ctx->swapchain);
}
ctx->swapchain = QFV_CreateSwapchain (ctx, old_swapchain);
if (ctx->swapchain->swapchain == old_swapchain) {
ctx->device->funcs->vkDestroySwapchainKHR (ctx->device->dev,
old_swapchain, 0);
}
}
typedef struct {
VkPipelineStageFlags src;
VkPipelineStageFlags dst;
} qfv_pipelinestagepair_t;
//XXX Note: imageLayoutTransitionBarriers, imageLayoutTransitionStages and
// the enum be kept in sync
enum {
qfv_LT_Undefined_to_TransferDst,
qfv_LT_TransferDst_to_ShaderReadOnly,
qfv_LT_Undefined_to_DepthStencil,
qfv_LT_Undefined_to_Color,
};
static VkImageMemoryBarrier imageLayoutTransitionBarriers[] = {
// undefined -> transfer dst optimal
{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
0,
VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }
},
// transfer dst optimal -> shader read only optimal
{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
VK_ACCESS_TRANSFER_WRITE_BIT,
VK_ACCESS_SHADER_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }
},
// undefined -> depth stencil attachment optimal
{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
0,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
{ VK_IMAGE_ASPECT_DEPTH_BIT, 0, 1, 0, 1 }
},
// undefined -> color attachment optimal
{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
0,
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }
},
{ /* end of transition barriers */ }
};
static qfv_pipelinestagepair_t imageLayoutTransitionStages[] = {
// undefined -> transfer dst optimal
{ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT },
// transfer dst optimal -> shader read only optimal
{ VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT },
// undefined -> depth stencil attachment optimal
{ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT },
// undefined -> color attachment optimal
{ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT },
};
static plitem_t *
qfv_load_pipeline (void)
{
static plitem_t *pipeline;
if (!pipeline) {
pipeline = PL_GetPropertyList (quakeforge_pipeline);
}
return pipeline;
}
void
Vulkan_CreateRenderPass (vulkan_ctx_t *ctx)
{
plitem_t *item = qfv_load_pipeline ();
if (!item || !(item = PL_ObjectForKey (item, "renderpass"))) {
Sys_Printf ("error loading renderpass\n");
} else {
Sys_Printf ("Found renderpass def\n");
}
qfv_device_t *device = ctx->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *df = device->funcs;
VkCommandBuffer cmd = ctx->cmdbuffer;
qfv_swapchain_t *sc = ctx->swapchain;
qfv_imageresource_t *colorImage = malloc (sizeof (*colorImage));
qfv_imageresource_t *depthImage = malloc (sizeof (*depthImage));
VkExtent3D extent = {sc->extent.width, sc->extent.height, 1};
//FIXME incorporate cvar setting
ctx->msaaSamples = QFV_GetMaxSampleCount (device->physDev);
Sys_MaskPrintf (SYS_VULKAN, "color resource\n");
colorImage->image
= QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
sc->format, extent, 1, 1, ctx->msaaSamples,
VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT
| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
colorImage->object
= QFV_AllocImageMemory (device, colorImage->image,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, 0, 0);
QFV_BindImageMemory (device, colorImage->image, colorImage->object, 0);
colorImage->view
= QFV_CreateImageView (device, colorImage->image,
VK_IMAGE_VIEW_TYPE_2D,
sc->format, VK_IMAGE_ASPECT_COLOR_BIT);
Sys_MaskPrintf (SYS_VULKAN, " image: %p object: %p view:%p\n",
colorImage->image, colorImage->object, colorImage->view);
Sys_MaskPrintf (SYS_VULKAN, "depth resource\n");
VkFormat depthFormat = VK_FORMAT_D32_SFLOAT;
depthImage->image
= QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
depthFormat, extent, 1, 1, ctx->msaaSamples,
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
depthImage->object
= QFV_AllocImageMemory (device, depthImage->image,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, 0, 0);
QFV_BindImageMemory (device, depthImage->image, depthImage->object, 0);
depthImage->view
= QFV_CreateImageView (device, depthImage->image,
VK_IMAGE_VIEW_TYPE_2D,
depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT);
Sys_MaskPrintf (SYS_VULKAN, " image: %p object: %p view:%p\n",
depthImage->image, depthImage->object, depthImage->view);
VkImageMemoryBarrier barrier;
qfv_pipelinestagepair_t stages;
df->vkWaitForFences (dev, 1, &ctx->fence, VK_TRUE, ~0ull);
df->vkResetCommandBuffer (cmd, 0);
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, 0,
};
df->vkBeginCommandBuffer (cmd, &beginInfo);
stages = imageLayoutTransitionStages[qfv_LT_Undefined_to_Color];
barrier = imageLayoutTransitionBarriers[qfv_LT_Undefined_to_Color];
barrier.image = colorImage->image;
df->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0,
0, 0,
0, 0,
1, &barrier);
stages = imageLayoutTransitionStages[qfv_LT_Undefined_to_DepthStencil];
barrier = imageLayoutTransitionBarriers[qfv_LT_Undefined_to_DepthStencil];
barrier.image = depthImage->image;
if (depthFormat == VK_FORMAT_D32_SFLOAT_S8_UINT
|| depthFormat == VK_FORMAT_D24_UNORM_S8_UINT) {
barrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
df->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0,
0, 0,
0, 0,
1, &barrier);
df->vkEndCommandBuffer (cmd);
VkSubmitInfo submitInfo = {
VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
0, 0, 0,
1, &cmd,
0, 0
};
df->vkResetFences (dev, 1, &ctx->fence);
df->vkQueueSubmit (device->queue.queue, 1, &submitInfo, ctx->fence);
ctx->renderpass.colorImage = colorImage;
ctx->renderpass.depthImage = depthImage;
ctx->renderpass.renderpass = QFV_ParseRenderPass (ctx, item);
}
void
Vulkan_DestroyRenderPass (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *df = device->funcs;
df->vkDestroyRenderPass (dev, ctx->renderpass.renderpass, 0);
df->vkDestroyImageView (dev, ctx->renderpass.colorImage->view, 0);
df->vkDestroyImage (dev, ctx->renderpass.colorImage->image, 0);
df->vkFreeMemory (dev, ctx->renderpass.colorImage->object, 0);
free (ctx->renderpass.colorImage);
ctx->renderpass.colorImage = 0;
df->vkDestroyImageView (dev, ctx->renderpass.depthImage->view, 0);
df->vkDestroyImage (dev, ctx->renderpass.depthImage->image, 0);
df->vkFreeMemory (dev, ctx->renderpass.depthImage->object, 0);
free (ctx->renderpass.depthImage);
ctx->renderpass.depthImage = 0;
}
void
Vulkan_CreatePipelines (vulkan_ctx_t *ctx)
{
plitem_t *item = qfv_load_pipeline ();
if (!item || !(item = PL_ObjectForKey (item, "modules"))) {
Sys_Printf ("error loading modules\n");
} else {
Sys_Printf ("Found modules def\n");
}
for (int i = PL_A_NumObjects (item); i-- > 0; ) {
plitem_t *mod = PL_ObjectAtIndex (item, i);
const char *name = PL_String (PL_ObjectForKey (mod, "name"));
const char *file = PL_String (PL_ObjectForKey (mod, "file"));
if (!name || !file) {
continue;
}
if (QFV_FindShaderModule (ctx, name)) {
continue;
}
VkShaderModule module = QFV_CreateShaderModule (ctx->device, file);
if (module) {
Sys_Printf ("registering shader %s %p\n", name, module);
QFV_RegisterShaderModule (ctx, name, module);
}
}
}
void
Vulkan_CreateFramebuffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
VkCommandPool cmdpool = ctx->cmdpool;
qfv_swapchain_t *sc = ctx->swapchain;
VkRenderPass renderpass = ctx->renderpass.renderpass;
if (!ctx->framebuffers.grow) {
DARRAY_INIT (&ctx->framebuffers, 4);
}
DARRAY_RESIZE (&ctx->framebuffers, sc->numImages);
__auto_type attachments = DARRAY_ALLOCFIXED (qfv_imageviewset_t, 3,
alloca);
attachments->a[0] = ctx->renderpass.colorImage->view;
attachments->a[1] = ctx->renderpass.depthImage->view;
__auto_type cmdBuffers
= QFV_AllocateCommandBuffers (device, cmdpool, 0,
ctx->framebuffers.size);
for (size_t i = 0; i < ctx->framebuffers.size; i++) {
attachments->a[2] = sc->imageViews->a[i];
__auto_type frame = &ctx->framebuffers.a[i];
frame->framebuffer = QFV_CreateFramebuffer (device, renderpass,
attachments,
sc->extent, 1);
frame->fence = QFV_CreateFence (device, 1);
frame->imageAvailableSemaphore = QFV_CreateSemaphore (device);
frame->renderDoneSemaphore = QFV_CreateSemaphore (device);
frame->cmdBuffer = cmdBuffers->a[i];
}
}
void
Vulkan_DestroyFramebuffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *df = device->funcs;
VkDevice dev = device->dev;
for (size_t i = 0; i < ctx->framebuffers.size; i++) {
__auto_type frame = &ctx->framebuffers.a[i];
df->vkDestroyFence (dev, frame->fence, 0);
df->vkDestroySemaphore (dev, frame->imageAvailableSemaphore, 0);
df->vkDestroySemaphore (dev, frame->renderDoneSemaphore, 0);
df->vkDestroyFramebuffer (dev, frame->framebuffer, 0);
}
DARRAY_CLEAR (&ctx->framebuffers);
}