mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
e4f75791ce
Dependencies on vkparse.hinc were spreading through the code which I didn't want as that removes a lot of the automation from the automake files. This keeps all parser code internal to vkparse.c's scope, and any accesses required for enum and struct (not yet) definitions can be fetched by name.
481 lines
14 KiB
C
481 lines
14 KiB
C
/*
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vid_common_vulkan.c
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Common Vulkan video driver functions
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2019 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cexpr.h"
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#include "QF/cmem.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/input.h"
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#include "QF/mathlib.h"
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#include "QF/qargs.h"
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#include "QF/qfplist.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/renderpass.h"
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#include "QF/Vulkan/shader.h"
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#include "QF/Vulkan/swapchain.h"
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#include "compat.h"
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#include "d_iface.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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#include "util.h"
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#include "vkparse.h"
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static const char quakeforge_pipeline[] =
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#include "libs/video/renderer/vulkan/qfpipeline.plc"
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;
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cvar_t *vulkan_presentation_mode;
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cvar_t *msaaSamples;
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static void
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vulkan_presentation_mode_f (cvar_t *var)
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{
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if (!strcmp (var->string, "immediate")) {
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var->int_val = VK_PRESENT_MODE_IMMEDIATE_KHR;
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} else if (!strcmp (var->string, "fifo")) {
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var->int_val = VK_PRESENT_MODE_FIFO_KHR;
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} else if (!strcmp (var->string, "relaxed")) {
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var->int_val = VK_PRESENT_MODE_FIFO_RELAXED_KHR;
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} else if (!strcmp (var->string, "mailbox")) {
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var->int_val = VK_PRESENT_MODE_MAILBOX_KHR;
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} else {
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Sys_Printf ("Invalid presentation mode, using fifo\n");
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var->int_val = VK_PRESENT_MODE_FIFO_KHR;
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}
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}
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static void
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msaaSamples_f (cvar_t *var)
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{
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exprctx_t context = {};
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context.memsuper = new_memsuper();
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if (cexpr_parse_enum (QFV_GetEnum ("VkSampleCountFlagBits"), var->string,
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&context, &var->int_val)) {
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Sys_Printf ("Invalid MSAA samples, using 1\n");
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var->int_val = VK_SAMPLE_COUNT_1_BIT;
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}
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delete_memsuper (context.memsuper);
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}
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static void
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Vulkan_Init_Cvars (void)
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{
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vulkan_use_validation = Cvar_Get ("vulkan_use_validation", "1", CVAR_NONE,
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0,
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"enable LunarG Standard Validation "
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"Layer if available (requires instance "
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"restart).");
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// FIXME implement fallback choices (instead of just fifo)
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vulkan_presentation_mode = Cvar_Get ("vulkan_presentation_mode", "mailbox",
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CVAR_NONE, vulkan_presentation_mode_f,
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"desired presentation mode (may fall "
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"back to fifo).");
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msaaSamples = Cvar_Get ("msaaSamples", "VK_SAMPLE_COUNT_1_BIT",
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CVAR_NONE, msaaSamples_f,
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"desired MSAA sample size.");
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}
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static const char *instance_extensions[] = {
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VK_KHR_SURFACE_EXTENSION_NAME,
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0,
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};
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static const char *device_extensions[] = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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0,
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};
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void
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Vulkan_Init_Common (vulkan_ctx_t *ctx)
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{
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Sys_Printf ("Vulkan_Init_Common\n");
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QFV_InitParse ();
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Vulkan_Init_Cvars ();
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ctx->instance = QFV_CreateInstance (ctx, PACKAGE_STRING, 0x000702ff, 0, instance_extensions);//FIXME version
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}
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void
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Vulkan_Shutdown_Common (vulkan_ctx_t *ctx)
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{
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if (ctx->framebuffers.size) {
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Vulkan_DestroyFramebuffers (ctx);
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}
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if (ctx->renderpass.colorImage) {
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Vulkan_DestroyRenderPass (ctx);
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}
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if (ctx->swapchain) {
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QFV_DestroySwapchain (ctx->swapchain);
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}
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ctx->instance->funcs->vkDestroySurfaceKHR (ctx->instance->instance,
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ctx->surface, 0);
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if (ctx->device) {
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QFV_DestroyDevice (ctx->device);
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}
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if (ctx->instance) {
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QFV_DestroyInstance (ctx->instance);
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}
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ctx->instance = 0;
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ctx->unload_vulkan (ctx);
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}
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void
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Vulkan_CreateDevice (vulkan_ctx_t *ctx)
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{
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ctx->device = QFV_CreateDevice (ctx, device_extensions);
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}
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void
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Vulkan_CreateSwapchain (vulkan_ctx_t *ctx)
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{
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VkSwapchainKHR old_swapchain = 0;
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if (ctx->swapchain) {
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old_swapchain = ctx->swapchain->swapchain;
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free (ctx->swapchain);
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}
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ctx->swapchain = QFV_CreateSwapchain (ctx, old_swapchain);
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if (ctx->swapchain->swapchain == old_swapchain) {
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ctx->device->funcs->vkDestroySwapchainKHR (ctx->device->dev,
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old_swapchain, 0);
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}
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}
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typedef struct {
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VkPipelineStageFlags src;
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VkPipelineStageFlags dst;
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} qfv_pipelinestagepair_t;
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//XXX Note: imageLayoutTransitionBarriers, imageLayoutTransitionStages and
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// the enum be kept in sync
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enum {
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qfv_LT_Undefined_to_TransferDst,
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qfv_LT_TransferDst_to_ShaderReadOnly,
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qfv_LT_Undefined_to_DepthStencil,
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qfv_LT_Undefined_to_Color,
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};
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static VkImageMemoryBarrier imageLayoutTransitionBarriers[] = {
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// undefined -> transfer dst optimal
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{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
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0,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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VK_IMAGE_LAYOUT_UNDEFINED,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
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{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }
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},
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// transfer dst optimal -> shader read only optimal
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{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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VK_ACCESS_SHADER_READ_BIT,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
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{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }
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},
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// undefined -> depth stencil attachment optimal
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{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
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0,
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
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| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
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VK_IMAGE_LAYOUT_UNDEFINED,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
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{ VK_IMAGE_ASPECT_DEPTH_BIT, 0, 1, 0, 1 }
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},
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// undefined -> color attachment optimal
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{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, 0,
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0,
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VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
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| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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VK_IMAGE_LAYOUT_UNDEFINED,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
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VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, 0,
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{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }
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},
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{ /* end of transition barriers */ }
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};
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static qfv_pipelinestagepair_t imageLayoutTransitionStages[] = {
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// undefined -> transfer dst optimal
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{ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
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VK_PIPELINE_STAGE_TRANSFER_BIT },
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// transfer dst optimal -> shader read only optimal
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{ VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT },
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// undefined -> depth stencil attachment optimal
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{ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
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VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT },
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// undefined -> color attachment optimal
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{ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT },
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};
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static plitem_t *
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qfv_load_pipeline (void)
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{
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static plitem_t *pipeline;
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if (!pipeline) {
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pipeline = PL_GetPropertyList (quakeforge_pipeline);
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}
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return pipeline;
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}
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void
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Vulkan_CreateRenderPass (vulkan_ctx_t *ctx)
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{
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plitem_t *item = qfv_load_pipeline ();
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if (!item || !(item = PL_ObjectForKey (item, "renderpass"))) {
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Sys_Printf ("error loading renderpass\n");
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} else {
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Sys_Printf ("Found renderpass def\n");
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}
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qfv_device_t *device = ctx->device;
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VkDevice dev = device->dev;
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qfv_devfuncs_t *df = device->funcs;
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VkCommandBuffer cmd = ctx->cmdbuffer;
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qfv_swapchain_t *sc = ctx->swapchain;
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qfv_imageresource_t *colorImage = malloc (sizeof (*colorImage));
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qfv_imageresource_t *depthImage = malloc (sizeof (*depthImage));
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VkExtent3D extent = {sc->extent.width, sc->extent.height, 1};
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//FIXME incorporate cvar setting
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ctx->msaaSamples = QFV_GetMaxSampleCount (device->physDev);
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Sys_MaskPrintf (SYS_VULKAN, "color resource\n");
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colorImage->image
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= QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
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sc->format, extent, 1, 1, ctx->msaaSamples,
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VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT
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| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
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colorImage->object
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= QFV_AllocImageMemory (device, colorImage->image,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, 0, 0);
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QFV_BindImageMemory (device, colorImage->image, colorImage->object, 0);
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colorImage->view
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= QFV_CreateImageView (device, colorImage->image,
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VK_IMAGE_VIEW_TYPE_2D,
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sc->format, VK_IMAGE_ASPECT_COLOR_BIT);
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Sys_MaskPrintf (SYS_VULKAN, " image: %p object: %p view:%p\n",
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colorImage->image, colorImage->object, colorImage->view);
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Sys_MaskPrintf (SYS_VULKAN, "depth resource\n");
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VkFormat depthFormat = VK_FORMAT_D32_SFLOAT;
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depthImage->image
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= QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
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depthFormat, extent, 1, 1, ctx->msaaSamples,
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VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
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depthImage->object
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= QFV_AllocImageMemory (device, depthImage->image,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, 0, 0);
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QFV_BindImageMemory (device, depthImage->image, depthImage->object, 0);
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depthImage->view
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= QFV_CreateImageView (device, depthImage->image,
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VK_IMAGE_VIEW_TYPE_2D,
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depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT);
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Sys_MaskPrintf (SYS_VULKAN, " image: %p object: %p view:%p\n",
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depthImage->image, depthImage->object, depthImage->view);
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VkImageMemoryBarrier barrier;
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qfv_pipelinestagepair_t stages;
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df->vkWaitForFences (dev, 1, &ctx->fence, VK_TRUE, ~0ull);
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df->vkResetCommandBuffer (cmd, 0);
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VkCommandBufferBeginInfo beginInfo = {
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
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VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, 0,
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};
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df->vkBeginCommandBuffer (cmd, &beginInfo);
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stages = imageLayoutTransitionStages[qfv_LT_Undefined_to_Color];
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barrier = imageLayoutTransitionBarriers[qfv_LT_Undefined_to_Color];
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barrier.image = colorImage->image;
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df->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0,
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0, 0,
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0, 0,
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1, &barrier);
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stages = imageLayoutTransitionStages[qfv_LT_Undefined_to_DepthStencil];
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barrier = imageLayoutTransitionBarriers[qfv_LT_Undefined_to_DepthStencil];
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barrier.image = depthImage->image;
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if (depthFormat == VK_FORMAT_D32_SFLOAT_S8_UINT
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|| depthFormat == VK_FORMAT_D24_UNORM_S8_UINT) {
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barrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
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}
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df->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0,
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0, 0,
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0, 0,
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1, &barrier);
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df->vkEndCommandBuffer (cmd);
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VkSubmitInfo submitInfo = {
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VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
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0, 0, 0,
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1, &cmd,
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0, 0
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};
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df->vkResetFences (dev, 1, &ctx->fence);
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df->vkQueueSubmit (device->queue.queue, 1, &submitInfo, ctx->fence);
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ctx->renderpass.colorImage = colorImage;
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ctx->renderpass.depthImage = depthImage;
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ctx->renderpass.renderpass = QFV_ParseRenderPass (ctx, item);
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}
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void
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Vulkan_DestroyRenderPass (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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VkDevice dev = device->dev;
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qfv_devfuncs_t *df = device->funcs;
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df->vkDestroyRenderPass (dev, ctx->renderpass.renderpass, 0);
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df->vkDestroyImageView (dev, ctx->renderpass.colorImage->view, 0);
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df->vkDestroyImage (dev, ctx->renderpass.colorImage->image, 0);
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df->vkFreeMemory (dev, ctx->renderpass.colorImage->object, 0);
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free (ctx->renderpass.colorImage);
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ctx->renderpass.colorImage = 0;
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df->vkDestroyImageView (dev, ctx->renderpass.depthImage->view, 0);
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df->vkDestroyImage (dev, ctx->renderpass.depthImage->image, 0);
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df->vkFreeMemory (dev, ctx->renderpass.depthImage->object, 0);
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free (ctx->renderpass.depthImage);
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ctx->renderpass.depthImage = 0;
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}
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void
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Vulkan_CreatePipelines (vulkan_ctx_t *ctx)
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{
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plitem_t *item = qfv_load_pipeline ();
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if (!item || !(item = PL_ObjectForKey (item, "modules"))) {
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Sys_Printf ("error loading modules\n");
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} else {
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Sys_Printf ("Found modules def\n");
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}
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for (int i = PL_A_NumObjects (item); i-- > 0; ) {
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plitem_t *mod = PL_ObjectAtIndex (item, i);
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const char *name = PL_String (PL_ObjectForKey (mod, "name"));
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const char *file = PL_String (PL_ObjectForKey (mod, "file"));
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if (!name || !file) {
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continue;
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}
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if (QFV_FindShaderModule (ctx, name)) {
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continue;
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}
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VkShaderModule module = QFV_CreateShaderModule (ctx->device, file);
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if (module) {
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Sys_Printf ("registering shader %s %p\n", name, module);
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QFV_RegisterShaderModule (ctx, name, module);
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}
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}
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}
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void
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Vulkan_CreateFramebuffers (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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VkCommandPool cmdpool = ctx->cmdpool;
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qfv_swapchain_t *sc = ctx->swapchain;
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VkRenderPass renderpass = ctx->renderpass.renderpass;
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if (!ctx->framebuffers.grow) {
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DARRAY_INIT (&ctx->framebuffers, 4);
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}
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DARRAY_RESIZE (&ctx->framebuffers, sc->numImages);
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__auto_type attachments = DARRAY_ALLOCFIXED (qfv_imageviewset_t, 3,
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alloca);
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attachments->a[0] = ctx->renderpass.colorImage->view;
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attachments->a[1] = ctx->renderpass.depthImage->view;
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__auto_type cmdBuffers
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= QFV_AllocateCommandBuffers (device, cmdpool, 0,
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ctx->framebuffers.size);
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for (size_t i = 0; i < ctx->framebuffers.size; i++) {
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attachments->a[2] = sc->imageViews->a[i];
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__auto_type frame = &ctx->framebuffers.a[i];
|
|
frame->framebuffer = QFV_CreateFramebuffer (device, renderpass,
|
|
attachments,
|
|
sc->extent, 1);
|
|
frame->fence = QFV_CreateFence (device, 1);
|
|
frame->imageAvailableSemaphore = QFV_CreateSemaphore (device);
|
|
frame->renderDoneSemaphore = QFV_CreateSemaphore (device);
|
|
frame->cmdBuffer = cmdBuffers->a[i];
|
|
}
|
|
}
|
|
|
|
void
|
|
Vulkan_DestroyFramebuffers (vulkan_ctx_t *ctx)
|
|
{
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *df = device->funcs;
|
|
VkDevice dev = device->dev;
|
|
|
|
for (size_t i = 0; i < ctx->framebuffers.size; i++) {
|
|
__auto_type frame = &ctx->framebuffers.a[i];
|
|
df->vkDestroyFence (dev, frame->fence, 0);
|
|
df->vkDestroySemaphore (dev, frame->imageAvailableSemaphore, 0);
|
|
df->vkDestroySemaphore (dev, frame->renderDoneSemaphore, 0);
|
|
df->vkDestroyFramebuffer (dev, frame->framebuffer, 0);
|
|
}
|
|
|
|
DARRAY_CLEAR (&ctx->framebuffers);
|
|
}
|